DuneWulff submitted a new resource: Conquistador Gorge - A brutal arctic rally course inspired by the MotorStorm and FlatOut series. Read more about this resource...
338MB wtf. How big is this map and does it have unneeded material and obstacle files. It seems like that is way too high for this map.
It's likely because the map's actual size is 3 times the default (I believe its 3072 x 3072). Although I haven't cleaned up many of the files yet either, haven't gotten to that stage in development. I'm really trying to focus on the AI currently, the file size isn't at the top of my priority list.
DuneWulff updated Conquistador Gorge with a new update entry: The Silencing Read the rest of this update entry...
DuneWulff updated Conquistador Gorge (the literally BIG UPDATE) with a new update entry: The Festival Has Arrived Read the rest of this update entry...
Do you have pictures? Because as far as I know BeamNG doesn't let you upload maps to the main repository if they have missing materials/textures.
I to have the same issue, already cleared cache, got pictures, can't wait to have my favourite map updated
Alright, all of this should be fixed in next update. Don't know what happened, but after zipping the file a bunch of things simply vanished?
Can you send me a picture of each of the track signs? I want to check something out --- Post updated --- Delete your cache, you will get errors. In fact, your map is the most broken of all (you just aren't aware of it yet lol) --- Post updated --- If anybody else wants to test, it seems like it was a caching issue. Delete your cache and try this file: (this post will be deleted after confirmation that everything is fixed.)
DuneWulff updated Conquistador Gorge (the literally BIG UPDATE) with a new update entry: Big Update (fixes) Read the rest of this update entry...