Casual Lineup @ ETK Driving Center. Rare additions also caught on camera, including a tuned and race ETK I-Series. Edit: The ETK I-Series (Tuned Version) Testing his vehicle down in the water area. Slides around a lot.
Some of the projects I've been trying out. The setups are all incomplete and some parts may be swapped by the time they're done, but I'm posting them here now anyway. Check out the FPS counter that I forgot to turn off; my FPS is usually deep into the triple digits on JRI but with 15 cars spawned the rig had to work overtime and had fans running full blast constantly. Not sure I want to know how hot my CPU got. Without further ado: "The Rebel" - an old police cruiser, with a fresh coat of black, and open headers to annoy its former owners. Further baiting of its previous employers comes in the form of a 65 shot, which could be a lot bigger with a higher minimum RPM but makes the back end uncontrollable enough as it is. Heavily inspired by @Potato's old Crown Vic obsession. Without nitrous, 258hp/293tq. With nitrous, 324hp/436tq. "The Blaze" - NA tuned and running right on the edge of valve float because when you have a light, flexible FWD jankmobile, the last thing you need is a big laggy turbo making it even more undriveable. 163hp/114tq, rev limit set to 8300 RPM. "The Party Van" - supercharged, super-loud, and equipped with the best sport suspension currently available for this model, this is pretty much the best you can do for a custom van in BeamNG currently. 377hp/438tq. "The Ferret" - I wanted to make a sports car out of a Hopper, but was held back by the complete (though understandable) lack of pavement-oriented upgrades available for this thing. With the help of @jojojona's mod I may be able to have a better go at it. Prioritized safety & handling over looks by keeping the roll cage, but I could at least take the exhaust off to increase power a little. Why does a straight six have only four pipes to its manifold? 172hp/225tq. "The Parts Wagon" - intended this to be a demo truck of sorts for a so-far-nameless speed shop, but adding a supercharger overwhelmed the chassis and ruined its handling balance. In the end, it became nothing more than a D15 Custom Classic with some un-aerodynamic aesthetic additions. 237hp/279tq. "The Hornet" - Mildly tuned under the hood and louder than it is fast, this 200BX nevertheless features a full race underbody... well, except for the brakes and steering, which are still mostly stock base-model fare. 159hp/153tq. "The Staff Car" - low and mean, supercharged, 5MT swapped, built to run with the Jaguars and Corvettes of its day. Lowered something like 50mm in the front and 35mm in the back, only because the 285mm rear tires wouldn't clear the fenders if I put it any lower. Could get more peak power if I set the rev limiter higher because the stage 1 supercharger works like that, but even the UHD long block does not like revs. 366hp, 423tq, rev limit set to 6250RPM. "Silver Ice" - A plain old Kc6 manual, spiced up with new wheels and a smattering of ttSport suspension parts. 244hp/235tq. "The Shock Hawk" - It's got the body kit of a Special, but you'll find no supercharger here, just a midly NA tuned 378 4bbl and a 5-speed gearbox. 287hp/332tq, rev limit set to 6200RPM. "The Bicycle Terrorizer" - FWD non AWS, some mild NA tuning plus a GTz's turbocharger. Not necessarily easy to keep on boost and on the cam at the same time. 255hp/219tq, rev limit set to 7000RPM. "The Bantam" - Can't get a 150 Corse? Not a problem with this old-time Mulhollander and its 1300cc motor NA tuned to the limit. 111hp/118tq. "The Shine Runner" - Stripped down and hopped up, 423 swapped because there is no tuning for the 313 currently, demuffled because attracting angry policemen is obviously not in any way detrimental to the successful transportation of low-quality gargle blaster. 315hp/388tq. "The Scrap Warrior" - An old and abused 4.5L/2WD runt, turned into a cheap-and-dirty mountain pass truck with NA tuning and yet more awesome open pipes. 350hp/316tq, rev limit set to 6500RPM. "The Daily" - A Sunburst Sport upgraded to handle a little better in the canyons. Illegalities abound despite its intended daily-driver use, but I won't tell if you don't. 199hp/165tq, rev limit set to 7600RPM. "The Hardhat" - An ancient road crew truck that finally found its way onto the civilian market, only to get the standard course of supercharger, muffler delete, sport underbody. Neither its length, nor its weight, nor its open differential do its handling any favors, but it's certainly more graceful than you'd expect and the automatic transmission is surprisingly responsive. This was originally going to be an attempt at making a D25 handle, but alas there are once more no pavement-oriented upgrades for a beam-front-axle D-series. 353hp/417tq, probably running right on the edge of overtorque damage judging by my previous attempts to work with this same engine.
That mod is stolen from a friend of mine and reuploaded onto modsgaming, its neither private (tecnically leaked) neither yours. OT:
It´s NOT a Skyline ... It´s just called GT-R. The Skyline name was trashed after the R34 production ended.. random screenie to keep OT
The name wasn't thrashed, as the Skyline continues till this day, but its a separated lineup to the GT-R, but your point is still pretty stand up and valid, that isn't a skyline, but only a GT-R OT: