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Community Screenshots - Each post an image of BeamNG.drive

Discussion in 'General Discussion' started by 0xsergy, Aug 4, 2013.

  1. Dc5R

    Dc5R
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    Joined:
    Oct 29, 2014
    Messages:
    910
    Tried to drop a lamp post on a Bolide . Never again .
    . screenshot_00014.jpg
     
  2. Kinect

    Kinect
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    Joined:
    Mar 26, 2014
    Messages:
    207
    The Classic Covet.jpg
    Perfect landing at Industrial ^-^
    Covet is awesome for Industrial Map
    MLG Pro for landing it perfect (orlly?)
     
  3. HadACoolName

    HadACoolName
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    Joined:
    Aug 3, 2013
    Messages:
    1,926
    This is such a photogenic car
    screenshot_00524.png screenshot_00510.png
    screenshot_00511.png screenshot_00512.png
    And a nice wreck in East Coast
    screenshot_00508.png screenshot_00506.png
    screenshot_00503.png screenshot_00502.png
    And some D-series shots
    screenshot_00484.png screenshot_00485.png
     
  4. Atomix

    Atomix
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    Joined:
    Dec 15, 2012
    Messages:
    1,348
    Screenshot - 29.01.2015 - 16:04:14.jpg Screenshot - 29.01.2015 - 16:05:37.jpg

    Most tree hugging car i've seen in BNG
    in the 2nd pic it hugged the tree so strong it did not fall down.
     
  5. monte379

    monte379
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    Joined:
    Dec 24, 2013
    Messages:
    789
    The Moonhawk hit the Sunburst so hard the Moonhawk took the Sunburst's tire!!:p
    (imported from here)
     
    • Like Like x 1
  6. Jujune

    Jujune
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    Joined:
    Aug 5, 2013
    Messages:
    1,122
    Badass? #HQscreens
    screenshot_00207.jpg screenshot_00210.jpg screenshot_00209.jpg
     
  7. FilsFilms

    FilsFilms
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    Joined:
    Aug 9, 2013
    Messages:
    575
  8. HadACoolName

    HadACoolName
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    Joined:
    Aug 3, 2013
    Messages:
    1,926
    Don't say HQ and have muscle car screenshots in the same post. I thought you had made a HQ Monaro for a second :p
    1491708_235929353257308_1091094440_n.jpg
     
  9. monte379

    monte379
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    Joined:
    Dec 24, 2013
    Messages:
    789
    NO, STIIIIIIIIIIG!!!
    (imported from here)
     
    #5609 monte379, Feb 1, 2015
    Last edited: Feb 1, 2015
  10. Kinect

    Kinect
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    Joined:
    Mar 26, 2014
    Messages:
    207
  11. Dc5R

    Dc5R
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    Joined:
    Oct 29, 2014
    Messages:
    910
    Played too much in Gridmap and started to think beamng graphics are crappy . Went to port and The graphics are starting to blow my mind .
    screenshot_00016.jpg
     
  12. Aboroath

    Aboroath
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    Joined:
    Aug 25, 2013
    Messages:
    3,804
    Nice tree job on the GM.:cool: Like I've said, I can't wait for the whole enchilada to look like that.
     
  13. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,695
    Chilling..

    (imported from here)
    At 202KMH..

    Ops.

    (imported from here)
     
  14. CTJacob

    CTJacob
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    Joined:
    Aug 6, 2012
    Messages:
    440
    Ford 6.7L Power Stroke with Ford 6R140
    2015-02-01_00006.jpg
    Cummins 6.7L ISB with Aisin AS68RC
    2015-02-01_00005.jpg
     
  15. Narwhal

    Narwhal
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    Joined:
    Aug 4, 2013
    Messages:
    1,698
    hah. hah hah. hahahhahahhahahhahahhahahhahahhahahhahahhahah. i now have a city!!!(textures soon)
    3e381f63d0.jpg
     
  16. HadACoolName

    HadACoolName
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    Joined:
    Aug 3, 2013
    Messages:
    1,926
    The letters "FPS" are coming to all of our minds
     
  17. Ghost187

    Ghost187
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    Joined:
    Sep 1, 2013
    Messages:
    409
    good luck with that... see ya in 2021
     
  18. Aboroath

    Aboroath
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    Joined:
    Aug 25, 2013
    Messages:
    3,804
    Pretty sure a good quad could handle all that without textures and some view distance tweaks. It's mesmerizing to stare at. With full high res
    textures it would probably bring Big Blue to it's knees with single Pigeon.:p
     
  19. ItaliAsian

    ItaliAsian
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    Joined:
    Aug 13, 2013
    Messages:
    187
    The Cummins makes 865 ft-lb of torque at the crank according to this. http://www.cumminsdieselspecs.com/67.html
    It looks like your power figures are off, if you are getting your power figures from a wheel dyno you should take in account for drivetrain loss. Also you need to convert your power numbers to newton meters, since that is what the game will read it as. 1 pound-force foot = 1.355818 newton meter, so at peak power at crank the Cummins 6.7l will make 865 pound-force foot = 1172.78257 newton meter. Without converting to newton meters you will be missing alot of power.
     
  20. Mitki4a

    Mitki4a
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    Joined:
    Jul 29, 2013
    Messages:
    254
    I'm selling Hirochi Sunburst 2.0 AWD (manual)
    Accident free, only minor bodywork attention needed.
    crash2.png
    crash3.png
     
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