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Community Screenshots - Each post an image of BeamNG.drive

Discussion in 'General Discussion' started by 0xsergy, Aug 4, 2013.

  1. Dashcam_crasher

    Dashcam_crasher
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    Joined:
    Jun 7, 2017
    Messages:
    201
    Dumb question what map?
     
  2. KJP12

    KJP12
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    Joined:
    Jul 26, 2016
    Messages:
    669
    Anyone want a spinnercake? It has a very flat taste of metal. :)
     

    Attached Files:

    • screenshot_00026.png
  3. EcoNadder77

    EcoNadder77
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    May 29, 2017
    Messages:
    1,150
    Shift+F2

    OT:
    Guess what I'm working on.
    screenshot_00179.png
     
    • Like Like x 4
  4. KJP12

    KJP12
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    Joined:
    Jul 26, 2016
    Messages:
    669
    A new Ibishu car? Or a new suspension?

    OT: A Belaz 75710 vs Balaz vs Chaotic Large Spinner. (If the attachment takes a while to load, accidentally uploaded 1080p*9)
     

    Attached Files:

    • screenshot_00018.png
    • Like Like x 4
  5. ivan lochcov

    ivan lochcov
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    Banned

    Joined:
    Aug 4, 2016
    Messages:
    392

    Attached Files:

    • screenshot_00429.jpg
    • Informative Informative x 2
  6. EcoNadder77

    EcoNadder77
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    Did you see this text in the upper left corner when you started BeamNG:
    ReShade3.png

    OT:
    Too much motion blur, yuck
    BeamNGdrivex642017-06-1219-44-24.png
     
    • Like Like x 4
  7. ivan lochcov

    ivan lochcov
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    Banned

    Joined:
    Aug 4, 2016
    Messages:
    392

    Attached Files:

    • 2017-06-13_13-10-44.png
  8. KJP12

    KJP12
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    Jul 26, 2016
    Messages:
    669
    Quoted me on accident?
    Direct3D 10+ is the answer.

    OT: Spinner arm looks like a boot!
    --- Post updated ---
    Oh wait... You need to hit 'Select Game' then navigate to your BeamNG.Drive install location. Now there should be two folders. One called Bin86 and Bin64. These are for the type of computer you have. If you have a 32 bit system(or x86), then go to Bin86. Else if you have a 64 bit system(or x64), then go to Bin64. Now select the base game file there(should have the BeamNG logo as icon).

    OT: A crashed truck trying to haul its trailer.
     

    Attached Files:

    • screenshot_00027.png
    • screenshot_00000.png
    • Like Like x 2
  9. MisterKenneth

    MisterKenneth
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    Mar 26, 2016
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    Default1.png Default2.png
     
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  10. Rainvest

    Rainvest
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    Dec 26, 2014
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    1,902
    It's a prop on the ECA objects. I'll have a tutorial on it.

    screenshot_00421.png
     
    • Like Like x 5
  11. EcoNadder77

    EcoNadder77
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    #42551 EcoNadder77, Jun 13, 2017
    Last edited: Jun 13, 2017
    • Like Like x 3
  12. Peter Beamo

    Peter Beamo
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    Joined:
    Jun 27, 2016
    Messages:
    3,202
    Capture.png
    Captureff.png
    Capturedd.png
     
    • Like Like x 11
    • Informative Informative x 1
  13. A Sawblade Dude

    A Sawblade Dude
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    Joined:
    Jul 12, 2016
    Messages:
    418
    I swear they're both the same.
    screenshot_00000.png
     
    • Like Like x 5
  14. YellowRusty

    YellowRusty
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    Joined:
    Nov 9, 2016
    Messages:
    1,209
    screenshot_00123.png

    ♩ ♬ Oh, we're the Tox-ic Crusaders ... ♫ ♪
     
  15. KJP12

    KJP12
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    Joined:
    Jul 26, 2016
    Messages:
    669
    I present... The Single-headed Spinner! Redone JBeam in the arm and the head! Head now has all the nodes in the vertices, while the arm has the nodes inside the tube.
     

    Attached Files:

    • screenshot_00028.png
    • Like Like x 1
  16. LeafeonGold

    LeafeonGold
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    Mar 26, 2013
    Messages:
    110
    something something showroom something uh release the clutch gently to get going uh
    screenshot_00129.png
     
    • Like Like x 6
  17. KJP12

    KJP12
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    Jul 26, 2016
    Messages:
    669
    Poor, poor, Belaz. Couldn't handle 5 rounds with a 5000 engine RPM Single-headed spinner. I wonder if the Belaz could stand a better chance if the spinner actually had collision triangles.
     

    Attached Files:

    • screenshot_00029.png
    • screenshot_00031.png
    • screenshot_00032.png
    • screenshot_00030.png
    • screenshot_00033.png
    • screenshot_00034.png
    • Agree Agree x 2
  18. GatheringAgate

    GatheringAgate
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    Joined:
    Jul 5, 2015
    Messages:
    589
    "Few" custom cars/configs made by me.

    1. Ibishu Miramar SS
    screenshot_01281.png

    2. Ibishu Covet AWD Tuner
    screenshot_01283.png

    3. ETK I-series Offroader
    screenshot_01292.png

    4. Ibishu "Reckless" 200BX (Will probably be featured in Lamzumi pack with a skin. So take this as a small sneak peak)
    screenshot_01316.png

    5. Gavril Roamer "Desert Devil"
    screenshot_01301.png

    6. Civetta Bolide Tuner
    screenshot_00491.png

    7. Ibishu Pessima FWD Street Sleeper
    screenshot_00632.png

    8. Hirochi Suburst "Devil"
    screenshot_00906.png

    9. Bruckell Moonhawk X-type
    screenshot_01201.png

    10. Hirochi Sunburst RGTX
    screenshot_00916.png

    11. Bruckell Moonhawk Gasser
    screenshot_00837.png

    14. Ibishu Pessima with Noire Itasha (Skin is made by Wo-Class. This one is my favorite out of all of these custom cars.)
    screenshot_01291.png
     
    #42558 GatheringAgate, Jun 13, 2017
    Last edited: Jun 13, 2017
  19. PeakAir

    PeakAir
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    Joined:
    Mar 29, 2017
    Messages:
    11
    Well I've been having a bit more fun.
    [
     

    Attached Files:

    • screenshot_00054.png
    • screenshot_00053.png
    #42559 PeakAir, Jun 13, 2017
    Last edited: Jun 13, 2017
    • Like Like x 4
  20. Godzilla!

    Godzilla!
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    Joined:
    Mar 17, 2013
    Messages:
    2,245
    screenshot_02693.png screenshot_02692asdfhjgk.png screenshot_02694.png
     
    • Like Like x 2
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