Released ColTriMan CollisionTriangle Tool

Discussion in 'Utilities and programming' started by Bernd, Jan 6, 2016.

  1. Bernd

    Bernd
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    I wrote this little tool to make the creation of "handmade" Collision Triangles faster and "typosafe".




    How to use it:
    1. It´s an executable java file, just double-click it.
    2. write the prefix of your nodes in the prefix box
    3. hit ENTER, the cursor moves to the first box
    4. put the number of your first node in the box, hit ENTER and repeat
    5. once the tree boxes are filled and you hit ENTER, the triangle string will be added to the big textfield (You could also fill the boxes and hit "add" afterwards to create the triangle strings.)
    6. once you´re done, copy the triangles (including the blank space on the left side!) into your .jbeam file.

    If you have different prefixes for the nodes, just leave the prefix textfield empty and write the prefixes in the boxes.

    I hope you like it!
     

    Attached Files:

    #1 Bernd, Jan 6, 2016
    Last edited: Jan 18, 2016
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  2. Neo

    Neo
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    Nice work, it help´s me a lot:)
     
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  3. Bernd

    Bernd
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    Version 1.1 released:
    Instead of setting the cursor by yourself and hitting that "add" button all the time you could just use the ENTER key now, that makes it a lot more comfortable:).
    You could download it up there ↑.
     
  4. KennyWah

    KennyWah
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    Not sure how useful that would be for me as I don't usually make typos in triangles of all places, I mean I couldn't even program that but hey I'm sure someone will get some use out of it.
     
  5. Zentuckyfriedchicken

    Zentuckyfriedchicken
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    This needs to be official in the game files, like the jbeam editor.
     
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