Collide problem with 3dsmax ( *.max file and picture included )

Discussion in 'Content Creation' started by Sevennemesis, Aug 28, 2013.

  1. Sevennemesis

    Sevennemesis
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    Nov 15, 2012
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    I, My english is very bad. :/

    I work with 3ds max 2012 and OpenCollada export. there is no collision between the vehicle and the object :(, I searched everywhere, but I found nothing for 3dsmax, otherwise I should be reading all post of all forum in English,but its hard to me.. this is why I ask for your help! thx


    what is the problem?


    3dsmax scene : https://www.dropbox.com/s/frboq8fzv8tio8n/Boxtest.max


    ( I use "Dummy" for the " Node" )

    EDIT: ************** ////////////// colmesh3 was changed to "Colmesh-1" the problem is still present ///////////////////***************

    1.jpg

    2.jpg
    3.jpg
    4.jpg
     

    Attached Files:

    • photo.jpg
    #1 Sevennemesis, Aug 28, 2013
    Last edited: Aug 28, 2013
  2. WacKEDmaN

    WacKEDmaN
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    rename colmesh3 to colmesh-1
    and remove the space between a and 400 on the visable mesh
     
  3. gabester

    gabester
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    Vehicle Director
    BeamNG Team

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    Yeah, the collision mesh has to be named EXACTLY "Colmesh-1" or it won't work.
     
  4. Sevennemesis

    Sevennemesis
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    I had already done. just one problem with images

    nothing works... :(
     
  5. Sevennemesis

    Sevennemesis
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    almost 4 days of lost time! I cry! :( :( :(, nothing works with 3ds max, no one can help me here?
     
  6. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    What's your problem? You said images, that doesn't explain much.
    You got the model ingame? Is the collision working? Is the material working? Is your texture working?

    Sent from my Nexus 4 with Tapatalk 2
     
  7. Sevennemesis

    Sevennemesis
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    everything works except the collision!! I'm missing some information, these whys exactly I'm looking for some help here.
     
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