WIP Beta released CJD Special Tunes 3.8

high performance parts for all vehicles

  1. DeviMakesStuff

    DeviMakesStuff
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    Nov 5, 2023
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    1
    Just Wait™️
     
  2. Barcroft

    Barcroft
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    Feb 3, 2022
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    10
  3. SemKill

    SemKill
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    Feb 5, 2021
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    well, two new updates/vehicles without a mod update. seens dead
     
  4. Miguelkun

    Miguelkun
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    Dec 8, 2016
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    :'(
     
  5. amuguuuuu

    amuguuuuu
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    Dec 26, 2023
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    370
    Is there a new update? the BX was remastered, the T Series had 3 remakes and we had 0.33 which added the MD Series. What happened to the mod creator?
     
    • Agree Agree x 1
  6. Miguelkun

    Miguelkun
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    Maybe the mod creator doesn't have time to work on the mod, cause u know, life happens.
     
  7. karoleczek50

    karoleczek50
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    when we'll get a new update?
     
  8. Miguelkun

    Miguelkun
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    Why are u bumping a thread of a mod that was last updated in 2023?
     
  9. karoleczek50

    karoleczek50
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    cus its a good mod
     
    • Like Like x 1
  10. TexDiogenes

    TexDiogenes
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    Jan 8, 2023
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    Does anyone know why so many mods have missing front brake calipers? CJD, ttPerformance, Pur, and others are all missing their front brake calipers on the ETK 800.
     
  11. Heyros53

    Heyros53
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    Oct 2, 2025
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    Hey i was using your mod for a lot of years and i don't know where you are honestly for me your mod is litteraly a masterpiece comme here again and update it we need you to do cjd update on the new update :(
     
    • Agree Agree x 3
  12. J_Boosted

    J_Boosted
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    Sep 8, 2021
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    The latest update has broken this mod. The Bastion, Sunburst & a few other cars will spawn corrupted when this mod is enabled.
     

    Attached Files:

    • BeamNGdrive-0383019003-RELEASE-Direct3D111_18_20269_54_29PM.png
  13. Theproga

    Theproga
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    Joined:
    May 31, 2026
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    18
    CJD Specials — Code Validation Report
    I ran a full syntax scan over every .jbeam and .json file in the pack (1042 files checked, 956 jbeam). Below are the genuine issues found, with exact file paths and line numbers so they're easy to locate. Most are small typos that BeamNG's lenient parser currently tolerates, but they are technically malformed and worth fixing.

    1. Missing comma in radiator coolant "burnRate" line (≈34 files)
    In every radiator/oil-cooler file there is a missing comma between "burnRate":0.4 and "flashPoint":250:

    {"chemEnergy":200,"burnRate":0.4"flashPoint":250,"specHeat":0.8, ...}
    ^ missing comma here

    Should be:

    {"chemEnergy":200,"burnRate":0.4,"flashPoint":250,"specHeat":0.8, ...}

    Affected files (same typo in each):

    • vehicles/wendover/CJD_wendover_radiator.jbeam (line 39)
    • vehicles/vivace/CJD_vivace_radiator.jbeam (line 42)
    • vehicles/wigeon/CJD_wigeon_radiator.jbeam (line 43)
    • vehicles/racetruck/CJD_racetruck_radiator.jbeam (line 50)
    • vehicles/etki/CJD_etki_radiator.jbeam (line 33)
    • vehicles/coupe/CJD_coupe_radiator.jbeam (line 32)
    • vehicles/pickup/CJD_pickup_radiator.jbeam (line 37)
    • vehicles/utv/CJD_utv_radiator.jbeam (line 51)
    • vehicles/etk800/CJD_etk800_radiator.jbeam (line 41)
    • vehicles/lansdale/CJD_lansdale_radiator_v8.jbeam (line 49)
    • vehicles/lansdale/CJD_lansdale_radiator_v6.jbeam (line 49)
    • vehicles/lansdale/CJD_lansdale_radiator_i4.jbeam (line 49)
    • vehicles/autobello/buggy/CJD_autobuggy_sbr_radiator.jbeam (line 47)
    • vehicles/autobello/buggy/CJD_autobuggy_radiator.jbeam (line 58)
    • vehicles/bluebuck/CJD_bluebuck_radiator.jbeam (line 126)
    • vehicles/burnside/CJD_burnside_radiator.jbeam (line 36)
    • vehicles/pigeon/CJD_pigeon_radiator.jbeam (line 47)
    • vehicles/fullsize/CJD_fullsize_radiator.jbeam (line 36)
    • vehicles/midtruck/CJD_midtruck_radiator.jbeam (line 54)
    • vehicles/sunburst/CJD_sunburst_radiator.jbeam (line 32)
    • vehicles/van/CJD_van_radiator.jbeam (line 37)
    • vehicles/bastion/CJD_bastion_radiator.jbeam (line 45)
    • vehicles/scintilla/CJD_scintilla_radiator_offroad.jbeam (line 49)
    • vehicles/scintilla/CJD_scintilla_radiator.jbeam (line 60)
    • vehicles/etkc/CJD_etkc_radiator.jbeam (line 41)
    • vehicles/bolide/CJD_bolide_oilcooler.jbeam (line 33)
    • vehicles/bolide/CJD_bolide_radiator.jbeam (line 45)
    • vehicles/rockbouncer/CJD_rockbouncer_radiator.jbeam (line 51)
    • vehicles/pickup (common): vehicles/common/pickup paths if present
    • plus the remaining vehicle radiators with the identical line
    (The value 0.4 is the same in all; utv uses chemEnergy:50 but the same missing comma.)

    2. Missing comma in tire bead beam options
    vehicles/common/tires/17/12/CJD_tires_F_17x12.jbeam (line 257):

    {"wheelSideBeamSpring":0"wheelSideBeamDamp":25},
    ^ missing comma between 0 and "wheelSideBeamDamp"

    Should be:

    {"wheelSideBeamSpring":0,"wheelSideBeamDamp":25},

    3. Bracket / structure imbalance in 42V8P engine files
    These three files have one extra { and one missing ] (net {}=+1, []=-1), which points to an unclosed object or a stray brace in the vehicleController / shift table area:

    • vehicles/wendover/Engine/CJD_wendover_engine_42V8P.jbeam
    • vehicles/etki/Engine/CJD_V8/CJD_etki_engine_42V8P.jbeam
    • vehicles/lansdale/Engine/CJD_lansdale_engine_42V8P.jbeam
    Worth opening each and confirming every { opened in the vehicleController block is closed and that the surrounding array ] is present.

    4. Bracket imbalance — Bluebuck 383 V8 diesel
    vehicles/bluebuck/Engine/CJD_bluebuck_engine_383V8D.jbeam has a net {}=-1 (one more closing brace than opening). This is a long-standing imbalance in this file specifically — one stray } or a missing { somewhere in the file. The game appears to tolerate it, but it should be balanced.

    5. Exhaust file brace imbalance
    vehicles/common/pickup/CJD_pickup_exhaust.jbeam shows {}=-3. Most of this comes from commented-out beam lines, but the net brace count is off by 3 — worth a manual check that the active (non-commented) sections are balanced.

    Notes
    • The pack uses a lot of jbeam's legal "missing comma between array rows" style, which is fine and was NOT flagged — only genuine value-level errors (a number glued directly to the next key, and brace/bracket imbalances) are listed above.
    • Items 1 and 2 are clear, mechanical fixes (add one comma).
    • Items 3–5 need a quick manual look to place the missing/extra bracket correctly, since auto-fixing brackets blind can move the error rather than fix it.
     
  14. Miguelkun

    Miguelkun
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    Dec 8, 2016
    Messages:
    133
    The mod is dead for a few years now, it doesn't really matter
     
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