Just make sure you keep an eye on the polycount because what you have so far seems to be a bit too high-poly for BeamNG. I'm not sure what the optimal numbers for polycount are but I guess you could look at official vehicles and adjust accordingly.
Good idea! Thank you for your comment. --- Post updated --- Okay, I'll see if there's too much polycount. --- Post updated --- Thanks !
Yes, what a great idea! I'ts cool to see more french cars in beamng.drive, with the Charmand Cuatro, we going to have lovely french icons of these years, thanks
Are you using subsurface modifier on it? For game's model, in particular here, it may not be a good idea. You get much more polies than needed, and when deforming you'll get more spikes. (Check the poly-flow on the official vehicles to get a reference point) Good luck
Thank you Nadeox1. Yes, I use a surface subdivider modifier. I'll try to make the damage to the 2cv as realistic as possible.
It's possible. Thank you for your comment. --- Post updated --- To be honest it's my first modelization, but I'm helping myself with a tutorial. Thanks for your comment !
Call it.... Bitron CV2 (ModsGaming are junk Edition) It'll annoy the Russians for sure. Just a pure comedy name to wind them up, I promise you ModsGaming will not re upload it onto their website lol
You may need permission from @TechMechanic for this, but he used Charmand for his french car. But that is more of a renault, this is a citroen. It's up to you.
You are right ,I will ask permission @TechMechanic. Thanks for your suggestion. --- Post updated --- LOL! I do not really want to be attacked by russians just because I decided to call it Bitron CV2
We already have Bitron. We have the Bitron B2, I think that's its name. BTW great looking model. --- Post updated --- Oh and if anyone wants to use charmand I allow it, you have to ask @schumacher as it was originally his name for his car mod
"Charmand" is actually a fictional french manufacturer from a semi-official list of vehicular concepts the developers of the game have once considered for inclusion.
Oh and if anyone wants to use charmand I allow it, you have to ask @Shumac The more you know. It's so cool thinking about how we could have an entire universe of cars when Beamng is finished. (Assuming it ever is.)