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Can someone explain this to me?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Mr_Hudson, May 24, 2024.

  1. Mr_Hudson

    Mr_Hudson
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    Joined:
    Jun 10, 2023
    Messages:
    8
    This is the same model in game, yet in the world it shows the orange no texture even after a reload. Is it just a cache issue? Doing a custom world and would love not to have to clear the cache after editing materials it displays correctly in the inspector and asset browser.
    Is there a reload asset key press I'm missing? Like control +r ?
     

    Attached Files:

    • Screenshot2024-05-23153610.png
  2. AlexKidd71

    AlexKidd71
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    Joined:
    Mar 16, 2022
    Messages:
    403
    Read the BeamNG log. Normally it gives you a hint why there are no materials.
     
  3. Mr_Hudson

    Mr_Hudson
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    Joined:
    Jun 10, 2023
    Messages:
    8
    Thats the weird thing it wasn't reporting what was wrong with it but i found out a color was selected to overlay the material like a "tint" i just selected black and it went back to normal. Not sure why this one file decided to do that but meh.
     
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