Hi ... that's disappointing. Are you getting any on-screen errors? Have/can you stop/restart BeamNG; any change? Can you drive away from the white arrow location so that the side panel label says "Builderz", then open the console window (~ tilde key) then drive back onto the while arrow. Do you see any red text in the console window or any illuminating messages there? Send screenshot if able. Thanks for helping me to resolve.
Ok, glad to hear. Please let me know if something's not working properly so I can help resolve. Were you on a white arrow to claim a property site, or a matz loading spawn site?
Not sure if this is the right thread to post issues but when I loaded shingle onto a vanilla 28ft flatbed trailer attached to a vanilla T-series, the shingle clips into the trailer. Tried to attach image but Opera GX isn't liking it despite meeting all upload requirements?
Hey thanks for letting me know. So you were behind the chain link fence spot, in the alley at back of brick building? It would great if you post some pics. Can you try an image host like Imgur or Flickr. Is it happening with flatbed trucks, MD series or T Series?
Hi, turns out I need to authorize my two-factor security before uploading images but I've had to contact support to help me with my password first! Once that's sorted I'll upload but for now the best I can do is a more in depth description for you: Correct, in the chain link loading spot in the alley way (Downtown Shinglez) and the other loading spot in the same alley (Downtown Concrete) - The T Series with a detachable flatbed trailer causes the clipping issue and frequently crashes the game simulation causing a loss of cargo. A rigid body T Series flatbed however works just fine and so does the rigid body MD series flatbed. So in summary: Detachable flatbed trailer on both T and MD series cause clipping on the above materials Rigid body flatbed T and MD series cause no issues Hope this helps for now, sorry! Edit: Can't use Imgur or Flickr, sorry
Hey I got it figured out; sorry for the hassle. No need for pics. I'll do an update quick but might be couple days before its approved (by mods). If your subscribed you get in-game notice of update. I'll post you too. Thanks for calling this out. Cheers!
i pull up to the site and nothing comes up maby im doing somthing wrong idk can i get some help please?
Hi ... thanks for reaching out. That's disappointing that the build prompt is not appearing. I will double check that specific location and get back to you. In the meantime, can you try to make sure the front half of the vehicle is position on the arrow. You need to sit still for 2 seconds. Also, have you been able to start building any of the other locations? Additionally, if you can open the console view (use the tilde ~ key), and look to see if there is any red error messages/text. Check that once you've just driven onto the arrow. Thanks.
Hi, i am also having issues with the mod. I Have no experience using the mod in a non-broken state so im not fully sure what its supposed to look like, but according to a video i saw there should be a big orange piece of UI in the top left, and there is not. It has temporarily appeared 2 times after doing an activity such as a gambler 500 thing. When it was there it did seemingly work properly and i did get guided to a build site. However it then broke as soon as i pressed ESC to look at the map and change vehicle. It has also flashed in and out of existence when opening and closing the "UI apps". While im not sure, i do believe this has to do with the new update on the 10th since they did make changes to the games UI and its the mods UI that is not working for me. Its the same no matter if i have other mods or just this one.
I don't see the UI either, would it be possible to add the BUILDERZ UI as a seperate ui app? reloading makes it appear though
Hi ... thanks for the update. Yes, I'm aware of the negative effect that the recent .38 release had upon the Builderz mod. I do have a resolve for it pending, and will be releasing a beta update later this week (after more testing). Please stand by.
Hey! So I'm Having a Problem where for Woodz, It doesnt Register one "Block" or pallet of wood as (one). So I'm Ending up with needing .25 or .75 more to complete the woodz matz. but it wont take .25 of one MATZ and even though they register as .75 for each, My first house was needing .75 but it says it doesnt need anymore matz of this kind, and yet, When I look at the MATZ needed, its saying it needs .75 Of the WOODZ MATZ. Loving this mod however, Keep Up the Great work!
Hey thanks for reaching out! Oh man that sounds like a terrible oversight on my part. The partial percentage of a matz delivery amount is meant to be in line with the size of the palette delivered. There are two woodz palette sizes, a small and large. I will test this issue some more and release update asap. In the mean time, try delivering with the large woodz palettes. To deliver the large you need to use the semi truck and flatbed trailer. Hope that works. In the mean time you’ll have to work on some other houses until I get an update out soonest.
Hi there ... I've posted a new update, version 0.7.7 that will correct the partial delivery quantity issue. It takes a day or two for the forum mods to review and release. Watch for it! Let me know your feedback. Thanks!
I have a problem, why I did not see the white arrow, and I can not start a construction. --- Post updated --- I travelled in East Coast, but I did not found construction area.
Hi Yuki ... Have you restarted/reloaded your BeamNG session, just a a precaution? Are you seeing the orange Builderz tab on left side of your screen? If your not seeing that then it would appear the mod is not running (properly) for you. I would ask that you try first to turn off other mods to be sure something is not interfering with it. If you do see the orange Builderz tab, then click it to open, then you can look for a property site or a spawn site, single click on it to turn on the direction arrow to help you navigate to the site. If you are seeing the orange Builderz tab and are still having issues, please let me know what your are trying, specifically, that is not working.