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Blender vehicle creation

Discussion in 'Content Creation' started by xXPaToSoNXx, Aug 23, 2013.

  1. xXPaToSoNXx

    xXPaToSoNXx
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    Aug 6, 2013
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    Well this is my car so far: http://www.beamng.com/threads/2932-BMW-850Ci but im not sure what to do now. Do I need to make it for example so the doors are seperate from the model itself, the same goes for the chassix, boot engine, etc??
     
  2. Zappymouse

    Zappymouse
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    Jun 18, 2013
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    All parts need to be separate from each other, just like a real car. You can snoop around Gabe's meshes to see how things are made, and the standards to which they should be made.
     
  3. xXPaToSoNXx

    xXPaToSoNXx
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    I was actually going to start a thread about that, how can I import it to blender?
     
  4. Nadeox1

    Nadeox1
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    BeamNG.Support
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    Just import the .dae, blender has a built in importer for that.
     
  5. xXPaToSoNXx

    xXPaToSoNXx
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    Thanks. By the way great job on the BMW
     
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