OFFICIAL Blender JBeam Editor

Discussion in 'Content Creation' started by Leeloo, Sep 20, 2023.

  1. angelo234

    angelo234
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    Umm, I think you need to fork it, make changes to your own version, and then create a pull request for you to commit your changes to my repo.
     
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  2. Subarishi_Motors

    Subarishi_Motors
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    tried installing it earlier today, seems to not wanna show up in the addons area at all
     
  3. angelo234

    angelo234
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    Attached Files:

    • 2023-09-2221_13_06-ReleasesBeamNG_Blender-JBeam-Editor.png
  4. blockeeeer

    blockeeeer
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    Will my suggestion be accepted:p
     
  5. Subarishi_Motors

    Subarishi_Motors
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  6. angelo234

    angelo234
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    Yeah I'm thinking about it, but nah I think its more user friendly for the user to use a tool they are familiar with like Notepad++, plus I would need to code up an editor similiar to Notepad++ which will just add too much development time. But I think it'd be good to have the changes be integrated basically in realtime like when you save the file in the text editor. So you can just have the two programs side by side :)
     
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  7. Blenux

    Blenux
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    Ok will do that, cheers.

     
  8. blockeeeer

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    I'd rather want one like BNEditor. I think a lot of people need to look at the text when editing the jbeam. This allows for faster detection of problems and can be copied directly into the game, making it easier to view the situation instead of exporting it.
     
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  9. Butch13 Gaming

    Butch13 Gaming
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    I think having it split works fine. Can use the editor of my choice (notepad++) on one monitor while having blender on the other. Export and refresh and it's up to date. But to each their own, I guess.
     
  10. angelo234

    angelo234
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    Hmm maybe I am liking the idea of putting a text editor in Blender if its possible. Because actually I think being able to generate JBeam definitions at your mouse cursor is actually a really good idea, like for organization purposes and also making the JBeam definitions be affected by certain row modifiers.
     
  11. angelo234

    angelo234
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    Thanks for reviewing the code btw :)
     
  12. Blenux

    Blenux
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    No problem :), will do more when/if needed.
     
  13. SaiMonicL

    SaiMonicL
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    1 question, i might be dumb but how do you turn off the node names in blender, because it actually makes my life harder because the node names are some sort of long code
     
  14. angelo234

    angelo234
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    Umm you can't, since they are useful for you to have tho
     
  15. Blenux

    Blenux
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    ;)
     
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  16. ghost_cauli

    ghost_cauli
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    I'm not sure how to reproduce it, but I had them disappear a few times, restarting Blender fixed it.
     
  17. ImJacksBrother

    ImJacksBrother
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    what OS are you running? never seen that taskbar before, and that start menu button (if its windows)
     
  18. Blenux

    Blenux
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    It's GNU/Linux (this one in particular is Debian 12 Distro with KDE Plasma has the Desktop Environment (one of multiple many)

     
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  19. SaiMonicL

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    i never saw that button on windows, even if i tried, how did you do that lol
     
    #59 SaiMonicL, Sep 26, 2023
    Last edited: Sep 26, 2023
  20. angelo234

    angelo234
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    alright fine lol you can merge it if you want :) I also committed a bug fix for the node ids disappearing, so if you wanna merge those changes, I can make one release with your and my changes :)
     
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