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WIP BeamNG Paradise

Discussion in 'Terrains, Levels, Maps' started by falefee, Nov 5, 2017.

?

What area of the map would you like to see showcased in a video?

Poll closed Sep 21, 2018.
  1. Downtown Paradise

    69.1%
  2. Silver Lake

    3.6%
  3. Palm Bay Heights

    6.4%
  4. Harbor Town

    6.4%
  5. White Mountain

    11.8%
  6. Big Surf Island

    26.4%
Multiple votes are allowed.
  1. Raptor717

    Raptor717
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    Jun 16, 2017
    Messages:
    31
    Totally looking amazing. I wouldn't mind an invite but whenever you get around to it!
     
  2. Inertia

    Inertia
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    Banned

    Joined:
    Dec 29, 2015
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    1,489
  3. falefee

    falefee
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    Joined:
    Mar 15, 2014
    Messages:
    375
    • Like Like x 2
    • Informative Informative x 1
  4. Spiicy

    Spiicy
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    Joined:
    Sep 8, 2016
    Messages:
    3,507
    Can I join? Or is it too late
     
  5. falefee

    falefee
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    Joined:
    Mar 15, 2014
    Messages:
    375
    Soon, till next beta within our Discord.
     
  6. DuneWulff

    DuneWulff
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    Joined:
    Apr 25, 2016
    Messages:
    936
    Out of curiosity, are you gonna include these bad boys in the map too? :p

    After all, they're actually really easy to do in the world editor.
     
    • Like Like x 1
    • Agree Agree x 1
  7. Datguy611

    Datguy611
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    Aug 12, 2017
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    128
    Man U did something dat has never done before
     
    • Like Like x 1
    • Agree Agree x 1
  8. IvanGF14

    IvanGF14
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    Joined:
    Sep 15, 2013
    Messages:
    169
    I guess you dont, but if you want one more tester, here i am. I have an average AMD pc (i can run with high settings the game at 35-40 fps in all maps). Anyway, amazing work!
     
    • Agree Agree x 1
  9. falefee

    falefee
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    Joined:
    Mar 15, 2014
    Messages:
    375
    By including, do you mean the actual camera when you do the jump? Or just the jump in general, because they are definitely in.

     
    • Like Like x 1
  10. DuneWulff

    DuneWulff
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    I was moreso referring to the stunt jump camera themselves since they're part of the whole experience, and just because I know they're possible to make in Beam - not that they necessarily have to be included. :p
     
    • Agree Agree x 1
  11. falefee

    falefee
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    Joined:
    Mar 15, 2014
    Messages:
    375
    I bet I could do it with a simple LuaTrigger that just changes the camera to external and back.
     
  12. DuneWulff

    DuneWulff
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    Yeah basically. I used them a ton in my maps, can't remember the specifics but I know you can either make two LuaTrigger blocks and have an separate external camera bookmark, or you can have just one huge Trigger that basically force-changes the camera from orbit to external upon entering.
    The only thing is, I don't know if the second choice allows for you to specify the speed of the camera (so that the camera plays in slow motion - like how it was done in Paradise)
     
  13. falefee

    falefee
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    Mar 15, 2014
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    I have a mate who knows Lua and I'll ask him. Just make the game 2x slow motion :p
     
  14. falefee

    falefee
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    Mar 15, 2014
    Messages:
    375
    Success! Sand now acts like sand and so on, so forth.



    Yep, you're seeing the fps right!
     
    • Like Like x 1
  15. DuneWulff

    DuneWulff
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    Welp, looks like it is time to overclock my computer so hard that I knock out power to the entire state. :p
    In all seriousness though, I'm surprised that you're getting that much considering the complexity of the models we're talking about. Do the tops of the buildings have collision? They did in Paradise, although the only way to discover that was:

    Ugh, mingolovesdrive stop making me reminisce about 2008 ;)
     
  16. falefee

    falefee
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    Joined:
    Mar 15, 2014
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    Anything visible has collision at the moment, getting official collision is a WIP. So probably not that random thing in the air lol
     
  17. DuneWulff

    DuneWulff
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    Using visible collisions? That's why the framerates are hurting. Visible collisions for something that massive must take one hell of a toll on your system. lol
     
  18. falefee

    falefee
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    Mar 15, 2014
    Messages:
    375
    I know lol, that's why I'm working on it
     
    • Like Like x 1
  19. DevilisticJosh

    DevilisticJosh
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    Joined:
    Aug 4, 2017
    Messages:
    298
    I am 100% in. If I don't get notified AS SOON AS THIS IS COMPLETE I will get the map and make a dummy get crushed by some cars

    Can you include some Burnout Paradise cars too though? #Hawker
    --- Post updated ---
    P.S: Can I join the beta testing? My PC specs: NVidia GeForce GTX1070ti Windforce, running Windows 10 64 Bit on a Intel Core I7 Processor, 8gb Ram. My pc should be able to run it, it can run the Tennessee map at 45-60fps almost constantly.
     
  20. Octothorp Obelus

    Octothorp Obelus
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    Joined:
    Jan 24, 2014
    Messages:
    288
    Could you possibly throw a discord invite my way? If you want to know my specs they are in my signature.
    Really love the progress so far! Been waiting for something like this to come around for a while, but am just now discovering it :)
     
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