Released BeamNG.drive's Visual Enhancement Project (VEP) 3.0 - Official Thread

Discussion in 'Utilities and programming' started by cessni, Feb 19, 2016.

  1. Mistermeowsalot

    Mistermeowsalot
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    this still looks so goddamn good
     
    • Agree Agree x 1
  2. bussin.buses

    bussin.buses
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    It really does!
     
  3. uzaycozmoz1

    uzaycozmoz1
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    Doesn't it work at 0.29 ?
     
  4. cessni

    cessni
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    Very much so!

    BeamNGdrivex642023-08-0911-12-18.png
     
  5. cessni

    cessni
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    Guys remember the tire mark mod still works and is the only one without the unaligned decals issue!

    Check out the screenshot:
    BeamNGdrivex642023-08-1117-56-26.png
     
    #685 cessni, Aug 11, 2023
    Last edited: Aug 11, 2023
    • Like Like x 1
  6. ITHEPUNISHER

    ITHEPUNISHER
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    your reshade preset needs to be updated, when put ingame it doesn't do anything even when hitting scroll lock its just a blank preset file.
     
  7. cessni

    cessni
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    It doesn't need any update. It is working fine for me and everyone I know. I can help if that is what you want :/
     
    #687 cessni, Aug 16, 2023
    Last edited: Aug 17, 2023
  8. daremokinishinai

    daremokinishinai
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    Edit the ReShade.ini file and set correct PresetPath value under the [GENERAL] section as you probably have the game installed in a different directory than the preset author.

    By default the PresetPath value in ReShade.ini is C:\Program Files (x86)\Steam\steamapps\common\BeamNG.drive\Bin64\cessni's 3.0.ini and you most likely have BeamNG installed in a different Steam library directory, e.g. on a different drive.
     
    • Like Like x 1
  9. hyperspec

    hyperspec
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    I may be doing it wrong (I probably am lol) but nothing happens
     
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