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WIP BeamNG.drive Multiplayer (BeamNG-MP) (Formally "Local Multiplayer (Lua based)")

Discussion in 'Programming' started by [YTGN] | Titch2000, Jun 18, 2019.

  1. Gavinator3000

    Gavinator3000
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    Banned

    Joined:
    Nov 11, 2018
    Messages:
    23
    hmmmm cool! can't wait to fix my hard drive so i can try this lol
     
  2. kosshi

    kosshi
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    Joined:
    Sunday
    Messages:
    5
    Make your mod and backend FOSS. You'll have more credibility and trust than many big corporations. And the mod itself would improve a lot faster!
    You can also allow for multiple login methods. Discord seems to have an API for "login with discord"-type of thing that lets you use them properly for this purpose. You didn't comment on my accusations of your system being completely insecure currently.

    You can't prove a negative and I can't see to the future, but any good capitalist will tell you that Discord has set themselves up to collect and have every right to sell everything about you, and make lots and lots of money!
    There's also the other 5 pages of problematic things about Discord.

    https://lmgtfy.app/?q=beamng+ui+slow
     
  3. bluehawk360

    bluehawk360
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    Joined:
    Sep 28, 2014
    Messages:
    175
    Regarding the CEF. I was talking about the ""UI failed to respond in time". I know the UI is slow, but you still haven't given any proof on the failed UI. Those are two different issues.

    And one of the issues you have with performance is that you are using wine to play BeamNG. Clearly stated in BRIGHT RED at the top it states that BeamNG is not supported under any OS other than Windows Requirements - BeamNG
     
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