Great fun map I do love the speed I can carry in my BTR-80 yes I have that mod installed so I can get anywhere on the map
Just got the most recent update and that update probably made this one of the best maps to be in BeamNG! You really nailed the pacenotes! I thought it was easy, but it turned out that it was quite tricky to understand and drive at the same time. I'm looking forward to see what you can do next. Your skills in map making seems to be pretty unmatched.
That's great to hear! But no need to rush though. Take your time when making your maps. Quality over quantity And good luck, too!
Love this map. I first started by ripping around the outer ring road as fast as I could, drifting around some curves with not much problem. Then I decided to try the same thing on the inner ring road, which was a blast too! Of course, the inner ring road was much less forgiving if you made a small mistake, which is great. Loved the sounds Monkeys in the woods, tropical tunes at the beachfront resort. Also the mountain climb trail was great, I did it in the Gavril Beast, long truck, on tight switchbacks, and a cliffside drop. Awesome job!
I don't know if somebody already said this but the lines just before the house near the spawn point are all weird and messed up. Is a change to this planed or was this intentional?
? gné? of course it's intentional ! The workers responsible for road marking have had a little problem .
I think the latest update broke the map... It hangs a lot (no loss of framerate though), and the base material for the map is no longer there:
bobby_boulgat updated atoll with a new update entry: bugs correction Read the rest of this update entry...
Every time the AI goes on the bridge, the AI keeps stopping for no reason. Unless your trying to work a fix, can you try to fix it? (have one AI flee and one chase going along the bridge, it's what I did)
it's strange, at home the AI don't stop at this place. She brakes but don't stop. In all case she don't offer a competitive driving. I even hesitate to remove the 2 race scenarios. If possible, i will try to improve this, in despite it's not easy to parameterize and I'm working on another project