Great news, Alpha 0.1 is live on the repository here Or just search of "baionetta" on the repo in game Enjoy! And post any feedback you may have here on this thread!
Flares seem very off for the rear lights (visually look great though in terms of the models, well done!) and exhaust is bouncing around a lot on the GTX. Can't wait to see this mod get polished up over time
I fixed the taillight flares for Alpha 0.2. That GTX exhaust is super bouncy, that's actually my first jbeam structure made from scratch, I still have things to learn. I'll get around to fix it at some point, I've added it to my buglist, thanks for pointing it out! --- Post updated --- More updates for today: added V6TT basic config . It's just a V10TT jbeam and performance clone for now. added paint-able stripped interior: added race version wheels ( Civetta Stradale with aero caps) added new race version based on the 4 cylinder base version.
Can you add interior cam in next patch? also the exhaust is too loose --- Post updated --- @ValN84 You can fix it by using bastion`s jbeam
Not really possible since there are changes at the rear of the vehicle that make the main body structure incompatible between the two. I plan to compensate by making as many of the Bastion parts as possible available on the Baionetta later on.
The mod actually has a driver cam, it's just broken with the GTX Driver seat. Switch the driver seat to the normal Driver seat in the configurator and driver cam will work again.
I also found 2 more small bugs: Missing engine fan texture Messy JBEAM in interior after high speed crash Crash Test was made at 62 MPH
Some bug report: 1.The tailgihts beam almost cannot be seen.(already mentioned by N1K0S3KK) 2.All V10TT variants have the turbo model in the engine bay, but it doesn't functioning at all, and all of them even slower than V10 N/A. 3.Almost all manual transmission variants spawned with automatic shifter.(only Base Sport spawned with manual shifter)
kinda hate how the steering wheel and the interior screens still show the broccoli logo i also hate how despite seeming as a eudm vehicle, it still has imperial gauges and not metric ones (albeit i get that gauges could be hard to do correctly) kinda feel like it should have spent more time in the oven, but i really do hope it'll get worked on more. ps; there's a patch of nothing on the 5.0 V10
as fellow bastion modders i am allowing you use my parts (air suspension and Panoramic roof if you want.)
All missing materials have been fixed for Alpha 0.2, I'll upload it in a couple of days. 1. and 3. are fixed and ready to go for Alpha 0.2 For 2. the turbos seem to be working as the horsepower app shows increased horsepower but I agree they are kinda slow. For example I have two race configs, a 2.4T with full mods and 435hp that does the 1/4 in 12.4 seconds while the full tilt V10TT with 720 only does 11.6, There's definitely something borked somewhere. I'll have to check this further down the line, most likely in Beta. I'm not 100% sure I can fix that, I'm just reusing the Bastion jbeams for the main body and interior as far as I know. I will double check though. Sure, that's the purpose of an Alpha: to test bugs early without the product being feature complete. There's still a long way to go, it won't be feature complete until Beta during which I'll keep adding and fixing stuff, then it will be just fixing and polishing stuff. This being said, I've already added the custom interior and I'm now working on the gauges, they will be included in Alpha 0.2 --- Post updated --- Thanks, I'll let you know if I use them further down the line, probably closer or in Beta.
I used a 3.5 V6TT, a V10 N/A and a V10TT last night, I found out that V10TT only has 516HP while V10 N/A has 620HP and 3.5 V6TT even has 560HP, turbo pressure gauge is also gone while 3.5 V6TT has it, and I didn't hear any noises from the turbos, the turbos do exist and it's under the hood, but I think it's not working at all.
Thanks for the hints. I remember screwing around with the Scintilla jbeams for the turbo exhaust, I bet that's were it breaks.