This crashes real good, nice realistic deformation. A couple things: The interior needs more variety, very blackish. A strange jiggling going on with exterior reflections and the weirdest thing of all, when spawned with another vehicle the physics turn off when turning left with the other vehicle! LOL. Other vehicles drive fine when the Opel is removed (Gridmap). Anyway, this is nice and thanks for sharing it! Oh yeah, what is it with all you Aussies doin' this awesome stuff?
Thank you for bringing a Vectra B into BeamNG. As a Vectra owner it's nice to see the car you drive yourself in a game. I have a small request, could you do also a carvan version of the car? If you would need any help i could provide as many pictures as i can.
great mod but the 3 things for me that ruin it are the deformation could be inproved the interior is a bit crap texture and you can see down the hood in 1st person
Thanks for the input guys, will work on fixing things over time. Won't give any timeframe on the next update, probably won't be for a while.
Great mod! Love to see regular cars in the game. Maybe it's related to the boot problems, but sometimes, after some stunt driving, the backend ends up destoyed all by itself (no hits, no bumps, sometimes even in straight lines) (imported from here)
The shifting between gears is kinda sluggish and slow. It really hurts the car's acceleration that way. But still not bad for beta. I hope this car works out.