WIP 2001-2005 Pontiac Aztek (Being remade with model from FM6)

Discussion in 'Land' started by TwoTwoNine, Jun 27, 2023.

  1. can't think of a username

    can't think of a username
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    such a strange and specific way to break
     
  2. Christian S.

    Christian S.
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    Can someone make a fix for the glass?
     
  3. Frankybronkus

    Frankybronkus
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    waltah, put ur dick away
     
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  4. SSRG

    SSRG
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  5. BlazerNG

    BlazerNG
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    Guys, I fixed the broken glass texture, have fun. :)
     

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  6. Mbiz3

    Mbiz3
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    Thanks man, I will have to try this out!
     
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  7. Christian S.

    Christian S.
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    YOU ARE A LIFESAVER THANK YOU SO MUCH
     
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  8. mtjbnd

    mtjbnd
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    Good job, but some sort of text is still visible :( We need to get this developer to update it.
     
  9. BlazerNG

    BlazerNG
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    So, I looked at it again, but everything is fine on my end. However, I did discover one small problem: sometimes, when I spawn the ETK I first and then the Aztek (Aztek uses glass texture from ETK I), the glass texture breaks again. It only happens occasionally, NOT always . Unfortunately, I don't know how to fix this issue. :/
     
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  10. SAEN

    SAEN
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    I'm sorry for bumping(⋟﹏⋞), but I want to ask you if you will remaster the model of this mod in the future.
    Screenshot_2024-11-10-02-42-04-271_comdiscord.jpg
    I saw on discord that you got the model from forza, and it has better accuracy than the model of Hum3D. I'm sorry, but the Hum3d model it uses now looks weird. (✘_✘)I wonder if you will change the model of this mod in the future to make it have a better look and feel.
     
  11. TwoTwoNine

    TwoTwoNine
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    Yep, exactly why I got it :p
    As for when that'll be introduced into the mod, I have no idea since I've got a lot of catching up to do on some other projects.
     
  12. SAEN

    SAEN
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    Great news, I hope you can add more detailed early black plastic body kit model to forza's model when you work for this mod again in the future.
    And more rims styles.
    IMG_20241110_040546.jpg IMG_20241110_040608.jpg
    thank you for everything. But before that, please take care of your real life and pay attention to your health.
     
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  13. Jomme_Mega

    Jomme_Mega
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    then just make a new mod
     
  14. ryanisstigg

    ryanisstigg
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    For whenever you get into it, maybe some sort of overlanding equipment like a roof rack and a spare wheel would work nicely
     
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    • Agree Agree x 1
  15. SAEN

    SAEN
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    This is unnecessary. Replacing the model on the basis of the original mod can save a lot of work. Because of the same car, the original data can be preserved a lot, and the original Jbeam can be adapted to the new model after some adjustments.
     
    • Agree Agree x 2
  16. Infinitrium

    Infinitrium
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    LOVE this mod! Is there any chance you could add a tow hitch to this? I think this would be a great lil vacation rig with one
     
  17. Jomme_Mega

    Jomme_Mega
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    Have you heard mesh slaps?
     
  18. Musicman27

    Musicman27
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    Agreed.

    She's talking about mesh-slaps with actual work and fine tuning. Basically using a j-beam as a base to work of off and change, instead of slapping a mustang mesh on the Barstow then trying to sell it for 10$. The work was already done, it would just be replacing the mesh to make the mod better. I don't consider that a mesh-slap.
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    We gotta come up with a word for good mesh-slaps with actual work and jbeam tweaking instead of crap.

    Any ideas?
    --- Post updated ---
    "Mesh-work" maybe?
     
  19. catchow1977

    catchow1977
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    id call that a mod with a non fully acurate j beam not everything needs a fully custom jbeam to be a non meshslap
     
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  20. SAEN

    SAEN
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    The jbeam of this mod itself is good enough, and fine-tuning on the basis of its current jbeam is not a meshslap.
     
    • Agree Agree x 1
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