well, if you want realism for a 2nd gen Blazer, in North America the only engine was the 4.3L V6, however it was sold overseas as the opel Blazer in some markets, I unfortunately don't know which engines it uses though. I heard that for the Indonesian market version there was a diesel, but that's as far as I know.
I'll be keeping an eye on this one definitely! Ever since I was a young child I have always liked blazers and there haven't been to many games to feature them, the only one I can think off the top of my head is Driver San Francisco. Which wouldn't be a bad place to look if you needed some modeling help.
when I look at the front it makes me think of the 2016 chevy suburban then I look at the side and it reminds me of the Gavril roamer. --- Post updated --- --- Post updated ---
You should name it under the " Bruckwell " Company, It would be cool to see a Mod with the Bruckwell name because in my opinion that is the most neglected car company in-game and it should deserve a SUV in its lineup.
Not to be rude but i don't really see the suburban in the front... --- Post updated --- You are right i didn't think about it.
You probably should not use the subdivision surface modifier. It makes the model look funky. Just use smooth and edge split
You are right i didn't think about it. I would try that but the thing is, its really blocky without it so i'm going to use it for a while