Possibly, But currently as planned, just like V6 Model, GT, And Shelby Models, but since this is BeamNG, I'll rename them like Python instead of Cobra or something
Thanks, JBEAM And me don't go along very well. In the meantime, I'll work on finishing the 3D Model, if i need help, i'll start a message with you To the guy who rated this funny: your since of humor is great.
Could you add a configuration that looks like a pro-stock drag racer when you're done? Cause that would be awesome!
Yeah, something like that, I was thinking something cooler, but it's your mod, you can do what ever you want.
I mean it looks like you just downloaded a model and took a picture. Pretty sure you need at least some actual progress to post it here...
I mean he basically said he did that, so yeah it's not that it looks like, its that he's done that. Besides, it's bad practice to use models you don't know if you have the rights to re-release as mods or not, it's better to make your own. You become a better mod maker anyway if you learn to make your own models, textures, and other fun goodies.
look up "hypothermic snake" Some i made, some i did not. --- Post updated --- IMPORTANT UPDATE: Just for the sake of avoiding me being called a "3D model taker" or some whatever thing there is (or risking A 3D Model being stolen from Forza/EA), I'm going to re-start and just do everything from scratch, instead of doing what I've been doing. I'll do some re-search, teach myself, and will post new ones, that, the Mustang probably would of not worked for BeamNG Anyway. Like @Driv3r1142 said, It's better to start from a blank sheet (scratch) and just teach myself, and tech myself more about textures, JBEAM, You name it. This WILL Be a mod i won't give up on, but i won't get started on that.