The car is broken again, as of version 0.5.6 I loved driving the Capri. It was almost 10 seconds faster than any other car I tested on hirochi raceway. RIP
Already fix in the new update comming soon. I send him the files but he is busy. I cannot say when it is ready for download.
Getting update right now. Few changes, some small and one big one. The skin is now debranded. In the last posts I already talked about the other changes. Have fun and to all have a nice day.
But, uh... Since he bumped it I guess its alright to ask this question: Is it just me or is he car kind of wonky in ver. 0.8? It feels like it spins out more quickly than usual.
Powertrain simulation was added and this mod is now using an backup/compability(what do you call it) powertrain system. The devs added this so that all older vehicle mods wouldn't break in the 0.8 update. That might be the reason.
Yes it spins out way to easy and is a result of the powertrain. I am going to update it, but want to first work on the B-25. When I don't get the B-25 working as of right now, I will change to the Capri.
Ah, I see. It's no wonder why many of my mods gone weird recently. But, if I wanted to fix, do I have to modify the powertrain through code, or is it possible through the game? I sort of remember hearing something about being able to modify values in-game, but I am not quite sure if it was the powertrain. That's great to hear. I'm looking forward to the update! (For both this and the B25)
You need to change it through code, no way around it as the new powertrain is completly differend from the old. For the B-25, it is on hold at the moment as my other mods, bugs in the powertrain with multiple engines and also time problems. Mechanical Engineering isn't something that learns it self
there is only a stripped version so if i want to drive the ford Capri. i will need to go to vehicle config and chose all the body panels on the car and then i can drive.