yep so it's the same plate as on the car already, so not on the bumper but on the tailcone support at the rear end. No body did this french or euro design already ?
It's called a Custom Cruiser. I haven't done any progress yet on it, i'm working on improving the Sedan Jbeam and the Regency Coupe beside my other projects. I'm thinking about creating a WIP thread in content creation, where i could post progresses as well as Wip stuff about what was already released. The backstage lol.
I told that because you called it "Delta 88" which is not its name. It's just an Oldsmobile fullsize Station Wagon then, to fit your best wishes. It's not a Delta 88 nor a 98 Regency, it's a Custom Cruiser if you want to give it the real name. You can even say Custom Cruiser Station Wagon, and it will be 100% satisfying for you and for me
Uh what ? On a fullsize Sedan ? Well Nevermind. Hey guys, some little progresses i'd like to share about the Sedan. The adaptation on the new Moonhawk frame, with the rippable body is almost finished, in the sense that i had to save the deformation of the previous one that was so long to set up. So i'm happy about the result but still some work to do. Also i did today something i wanted to do already but wasn't possible before, at least with my knowledge, and became possible with the last update. The driveshaft are now animated props like the engine fans, pulley, and so on. And the driveshaft is now a prop that can disappear ! So i looked today on how it's made and i reproduced the same thing for my engine props. When smashing the car heavily, most often the very long water pump and its cooling fan was popping outside the front end, breaking the dream a little bit. So now you can see a before/after on a complete car : and in a stripped car : Like that i can show the inner part like the timing chain zone that are textured and modeled but were only visible on the project car. With this system i could also make the cylinder head cover disappear. Though the mesh parts of the engine is just a deform material change, the main problem was the props, but with this issue solved, i hade to remove the belts, the alternator by changing their material.
You should learn to use Quote function, sometimes we have no idea who are you talking to if you don't quote the sentence you want to reply
I use it all the time, thanks for the lesson master. It's just when nobody replyed in the mean time, it means it's an answer to the previous post, not so hard i think. Show me where you didn't understood because the sentence you quoted was answering to the post just before, with the General Lee suggestion.
Is the disappearing prop thing also possible on the sterringwheel and pedals? This is already awesome, but having it on the things I mentioned would solve one of the IMO biggest "problem" Beamng has.
yep it will be possible, i can explain it to you with pleasure ! Edit> Just tried it by adding the same breakgroup on the interior props than on the engine props : and BOOM ! no more props in the car ! The shifter is in the engine jbeam, i didn't modified it so it's still there.
Yo Sarge, how do you like my 550HP Sport custom? I started with this: and ended up with this: is it okay if i make some configs?
in despite your mod is very good , i'm against the fact to have to donate for have an update. it's blackmail, it's like if we buy something. I hope you will didn't do this excuse me, idon't speak english very well, and if i had well understand, i hope you don't wait money for update your mod? because it's dead... your mod is very good but the trade principle .... i even don't know what a principle trade come to do into a beamng mod