Recomendo salvar todos os mods que você tem, remover a pasta do usuário do jogo e desinstalar e reinstalar o jogo, isso geralmente resolve muitos problemas relacionados a mods.
It's the beamng textfile in this folder. You just don't see the file extension .log because Windows hides them by default. No need to send the file. I'm sorry, but it's because you are on 0.27 of BeamNG. This mode requires at least BeamNG Version 0.37. Certain game freatures and APIs where used, which are not available on older versions. Any particular reason, why you are using an older Version?
so here is the pack for that video (WARNING: ITS RECOMMENDED USE AGENTY CAR VALUES MOD FOR THE 5 MILLION RPM CONFIG, USE NODE GRABBER AT 100% TO GLUE CAR ON FLOOR.) it brings: turbo chargers, Superchargers, More parts, 2.5L engine and a Ð̸̵̮̦̀Ð̷´Ð°̶̲̒Ð̵ͫ¼̶ͣ Ð҉“̀͟Ñ̴͖ƒ̜̽Ð̴½̶̮ͭÑ̷̠‡̍Ð̴ͩ¾ͬÐ̵̘̏º̵̈Ð̶͍¾̴̂͢Ð̖²͖ Engine, resistant tires and wheels.
There is one in the making and almost finished. However, Update 0.39 has broken some things and I need to fix them first.
Hardly. Most of the heavy load comes from the 3D meshes and textures. While there is probably more potential, I have already optimized the textures sizes and mesh density. Going further would lead to a noticeable quality loss. This mod also features a lot of gameplay features in form of LUA code. With low-end systems that could brings some additional load for the CPU. Yes, this mod has a higher quality comparing texture and mesh density to other mods or even stock cars. This is intentional. While a performance version of this mod might be usefully it's a lot of additional work and I decided against it for now.
Hey MrX, not sure if this is something thats fixable for the upcoming update you mentioned, but there is some issues with the brakes on the beetle. The front wide drum brakes (as i've mentioned before) are invisible when selecting them, but the rear does not have the options selectable like the front. Not sure if this is a bug, but here are the options for the front brakes versus the rear
1963 VOLKSWAGEN Beetle - 2026 Update 27 Major Features Added full localization support, including English and German localization. Reworked all lighting systems, including all lights and emissive elements. Radio now supports OGG, OPUS and FLAC audio formats. Improved various materials and textures, including corrected UVs and normal maps. Interaction and Gameplay Heating knob and air vents are now interactable. Added short‑click window opening to all windows. Fixes and Stability Fixed the Livery Editor not applying decals correctly. Stabilized ragtop behavior to prevent unintended movement. Fixed invisible 14×5.5 rim mesh. Fixed the brake lights dimming depending on the braking force. Fixed the inconsistent naming of brake parts. If someone is willing to translate the texts into more languages, I'm happy to include them.