Is there any chance this mod or Bugster's expansion could include a Mexican taxi config? Mexico loved these things so much they were still produced until 2003. I feel that's the only thing missing from the mod in its current state.
I have the weirdest bug with this mod, sometimes it becomes orange. Not no-texture orange, just orange, orange color. It even changes the colors in the color tab to only have orange. Might be BeamMP related? Still, such a shame since I adore this mod it makes it a little weird to use sometimes because every version just spawns orange, it's not even all the time, my friend was using a white one earlier and I did see it as white, but when I spawned it in? Orange. The orange haunts me. Anyone else had this problem or knows how to fix it?
I've never seen anything like this. :O I'm using and testing the mod in BeamMP all the time. Never had any issues, so that shoudn't be it. Please check your other mods. Maybe there is a conflict or something. On what platform (Windows/Linux) are you one? Also when It's orange can you change it back to another color?
im pretty sure there is gonna be more updates but one thing i hope they fix is the livery editor cause that doesn't work
Yeah one thing I hope they do add is horace the hate bug parts as we have the 1997 herbie why not have horace and a V2 version named something along the lines of partially rebuilt horace (the V2 would look like V1/beta. Backstory on the V2 version. after the film Simon would raise what remains of Horace and try to repair him. Finding L87 pearl white rusted parts that have the same part numbers as Herbie (Most of them came from Peru HGB) Horace is rebuilt) if you don’t like what I think take it with a grain of salt. Another thing I would love to see is Herbies street race parts (Ducktail spoiler seats ECT) and another 2 HFL livery’s (Dusty junkyard) and (Nextel cup) perhaps in the HFL junkyard variant there is a letter in the glovebox and perhaps have a key bind to move the headlights, eyelids (If put on) and the bumper it’s just thoughts
I’ve been one of the biggest advocates for the Horace + Herbie FL parts, and have had a conversation with Mr X about it in the past, and the biggest issues comes down to time to work on said parts; they want parts to be the same quality all across all parts, and doesn’t want anything compromises. That being said, they are open to us doing our own work to get it working/possible. The biggest hurdle of course being the modeling, scripting, and everything else to get it physically working. I have plenty of photo references and info on a lot of those parts, if anyone would want to help with the modeling and keep this mod going strong! On top of that, I can try and get some extra NFS parts models again, if someone can rig those I can supply what I can! I’d love to see all the extra bits of Herbie’s later films incorporated, as well as the TV show aspects. If anyone is interested/has the knowledge to help, reach out! It could be a fun community effort to work together!
Absolutely. Horaces front bumper is basically three semi circles and yes rear windows are smaller too
Herbie Engine Sounds I recorded some samples from the classic movies and the 1982 tv series and mixed here. Tutorial: 1. Unzip the Beetle mod; this is highly recommended. 2. Make a backup of the original engine file. 3. Copy the "art" folder and paste it into the mod's main folder. 4. Copy the jbeam file to "vehicles/bug/components/frame" and replace the original file. -The folder: https://drive.google.com/drive/folders/1bZbgzZ6LdgfyagYM4ktFeFGhipC_cQw4?usp=drive_link OBS: Please, if anyone knows how to make this work as a separate mod, please teach me or do it yourself.
I'm sure I'm not the first to point this out, but there is no model available/visible for when you install the front wide 5 race discs --- Post updated --- Also, this is INSANELY cool! I was having some trouble getting everything installed properly though! Could you upload a little video install demo (u dont need to speak), if not, all good!
Hey guys, anyone else notice some weird inconsistencies/confusion in the tuning menu for the beetle? I’m trying to go back and update my Jim Douglas config pack to make it better to drive and race for y’all, and a lot of the values seem either mid-labeled, in percentages, or larger values than what seems possible/realistic. I’m not sure if this is possible or if it would break things, Mr. X, but could be a get a tuning overhaul, changing things like the Camber and Caster aspects to degree values, and maybe the suspension values more explained please? --- Post updated --- *mis-labeled, typo. Sorry guys
I'm sorry to say no; my PC is currently being repaired and won't be back anytime soon. Once it's back, I'll see what I can do.
Yes. To make your own skin, download bug-tools.zip attached to this post HERE. The livery editor inside the garage is also supported, but broken at the moment. Will be fixed in the upcoming update.