WIP 1948 Fintray Roadster

Discussion in 'Land' started by Blijo, Mar 20, 2018.

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  1. Blijo

    Blijo
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    The presentation for Sunday is almost completely done, now I need to move stuff to my laptop and prepare the practical side of things :)
    It is a bit of a pain to plan, I have a weekend with the scouts from Saturday until Sunday and the presentation on Sunday before the lunch too. So I need to prepare the scouts weekend, pack my bags, prepare the presentation and pack my pc today.
    Then I have to leave during the scouts weekend, drive home, change clothes and drive to the location for the presentation again.

    Here are some (jbeam) screens I plan to use:
    screenshot_2019-02-22_11-39-54.png screenshot_2019-02-22_11-39-59.png screenshot_2019-02-22_12-09-26.png


    Since you liked the article, I attached the presentation(in Dutch of course)
     

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  2. Sithhy™

    Sithhy™
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    Quite liked it; nicely laid out & readable. Knowing German surely was helpful for understanding most of it, but even without that, I enjoyed the screenshot & your mod collection on them.

    If only BeamNG had such presentations for how to make mods, just like AC :p
     
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  3. domodude120

    domodude120
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    who do you present it to
     
  4. AlpinaFlyer

    AlpinaFlyer
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    English
    A virtual MG TD
    The Fintray Roadster in BeamNG.drive
    Content
    • Why this presentation?
    • What is BeamNG.drive?
    • The Fintray Roadster
    • Demonstration
    Why this presentation?
    • Who am I?
    • Mechanical Engineering student at the TU / e
    • What am I doing? (except studying)
    • Car enthusiast, scouting management and games
    • British Car Jumble 2018
    • Try-out in August 2018
    BeamNG.drive: What is it?
    • A video game
    • Soft-body physics
    • 'Mods'
    • 'Jbeam and meshes'
    • (Almost) Everything is possible
    Vehicle made for BeamNG.drive (www.beamng.com), Copyright 2019 BeamNG
    Gmbh. The demonstration is with explicit permission from the creators of
    BeamNG.drive
    Soft-body Physics
    • Based on physics
    • Nodes and Beams (Jbeam)
    • Real-Time, 2000hz
    • Realism vs performance
    Mods
    • Modifications of a game, often extra parts for a game
    • My mods for BeamNG.drive:
    The Fintray
    Roadster
    The Fintray Roadster
    • Based on the MG TD
    • Frame and body based on blueprints
    • No 1 in 1 replica
    • Motor and wheel suspension as realistic as possible
    3D Model
    • Made with Blender
    3D Model
    • Made with Blender
    Jbeam
    • Driving characteristics • Weight • Deformation • Soft top
    Wheel suspension
    • Double wishbone for
    • Rigid "live axle" axis behind
    • Shock absorbers
    • Stiffness chassis
    • Force Feedback
    The soft top
    • From drawing to play
    • Frame
    • The top itself
    • Deformation
    Screenshots
    Special versions
    • Arnolt TD
    • MG TD pickup from Moss
    Questions and demonstration
    • My questions:
    • Feedback on the driving characteristics
    • Your questions?
    • Demonstration
     
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  5. Risky

    Risky
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    Nice presentation (I’m dutch myself so the language isn’t a problem - haha!)

    I wonder how people will react if they don’t know this game. Should be an eye-opener for them!
     
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  6. Blijo

    Blijo
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    To the Dutch MG T-Type(and pre war models) Owners club.
    I think people can copy paste it in google translate as well.

    Well, they really liked it :D
     
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  7. domodude120

    domodude120
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    thanks
    --- Post updated ---
    oh okay then good luck
     
  8. Sithhy™

    Sithhy™
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    What were their first reactions to seeing it ingame:confused:
     
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  9. domodude120

    domodude120
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    can i ask why you are presenting it to them
     
  10. AlpinaFlyer

    AlpinaFlyer
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    Quick kinda off topic question, @Blijo, can I use the Fintray name for an automation mod? (With credit of course)
     
  11. Blijo

    Blijo
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    I was a bit tired yesterday. I had 4 hours of sleep because of a scouts camp and the presentation.
    To give you an idea: On saturday 10 AM, I went to the scouts, left there at 10 AM on Sunday, cycled back home, took a shower, pout my pc and stuff in the car and left at 10:45 to be at the MG TTO meeting at 11:30

    So here the slightly more detailed report :D
    It was at the annual members meeting of the MGTTO, about 100 of the 450 members were present.
    I did the presentation, some people had some questions about how much time it took me to make it, some didn't understand how it works etc. But the main reaction was that they were impressed.
    Then during the lunch break, I invited the members to drive themselves.
    I took my PC and wheel with me for this reason.
    The best way to describe how they liked it is to devide them:
    Most of them liked watching others play.
    Others played and had no sense of depth and liked it.
    Others, who had a bit more feeling with it, drove pretty well and even wanted to crash. Which then led to laughs and ooh's from the audience. It was a bit like a circus attraction.
    It was a nice day :)

    If you followed the thread for a longer time, you might have seen that I asked the MG T-Type Owners Club (MGTTO) for some small information, I was looking for some feedback back then.
    That kinda blew up, they really liked it and asked me to write for their magazine and whether I could do a presentation for their members meeting. (It is a bit of a custom to have a presentation by a guest at your annual members meeting in clubs here)
    And they helped me with pictures, stories and even manuals and blueprints. (And more to come, but that is something for another time)

    No, it might sound stupid but I rather keep the name for myself and my own projects. Thanks for asking though, I'm sure you can come up with a name yourself as well :)
     
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  12. Blijo

    Blijo
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    So you might have been wondering why I haven't posted any progress lately.
    This is because I'm having big problems with the front suspension. (And because I'm busy with other stuff)
    screenshot_2019-03-15_18-04-18.png
    It is mainly caused by the fact that I can't seem to get the wishbone to steering axle connections stiff enough. When understeering, it starts to bounce.
    And this has been a very annoying and hard to fix thing so far.

    screenshot_2019-03-15_18-08-30.png screenshot_2019-03-15_18-09-25.png
     
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  13. TedGuijt

    TedGuijt
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    Good luck with that!
     
  14. Gradarobett

    Gradarobett
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    I'm so excited for this mod. I've been following the progress for some time, and I am greatly anticipating its release. Great job, @Blijo!
     
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  15. AlpinaFlyer

    AlpinaFlyer
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    reminds me of the Auriga Heron the way it crashes
     
  16. 1946 GMC

    1946 GMC
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    When is an estimated release
     
  17. Marc_Origins

    Marc_Origins
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    whenever he feels it,this mod has been developed for months so you can wait because im sure he wont release it until its completely finished
     
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  18. Ihatecheeseguy

    Ihatecheeseguy
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    Wow it is beautiful
     
  19. Blijo

    Blijo
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    No.
    The only way you will be allowed to use this mod is to play with it in BeamNG. (this goes for others as wel)
    Any modification, port, or other thing done to it is not allowed by me. Unless stated.
    I did a lot of work on it and I would not be happy to see it all over the place.
     
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  20. RecklessRodeo

    RecklessRodeo
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    So excited for this classical vehicle! I have always wanted a 50s below car. The Burnside is the only classic vehicle.
     
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