WIP 100 Mile House

Discussion in 'Terrains, Levels, Maps' started by Binkey, Feb 4, 2016.

?

How should this be released when it's ready?

Poll closed Feb 11, 2016.
  1. Only one part, wait until the final version is complete.

    34 vote(s)
    59.6%
  2. Two parts, I want to play on this map ASAP, I don't care if it's basic.

    23 vote(s)
    40.4%
  1. MikeOne

    MikeOne
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    Can you make video when testing?
     
  2. Carbender

    Carbender
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    If i get permission from Binkey sure. BTW i don't have access rn as he hasn't opened testing.
     
    • Like Like x 1
  3. Acrain7

    Acrain7
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    I want this map soo much :)
     
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  4. Binkey

    Binkey
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    Alright, here's a little update on what I've been doing.
    The other side of the bridge...-----------------------Another view of the bridge.----------------------------Some of the blockers, you can go around them if you want to but they lead off the map.
    screenshot_00016.png screenshot_00017.png screenshot_00018.png screenshot_00019.png

    And an airport. ----------------------------------------The only place you can see off the map is the airport, wouldn't want to hit trees whilst taking off! Yeah, I haven't got the grass of the runway yet.
    screenshot_00020.png screenshot_00021.png
    --- Post updated ---
    I'm about 99% done covering the sculptmap with textures.
    screenshot_00022.png
    I have this side of the highway pretty much done.
    screenshot_00012.png
    And here are some beauty pics.
    screenshot_00023.png screenshot_00025.png screenshot_00026.png screenshot_00027.png screenshot_00028.png
    Some sad news though: The main commercial part of town in currently replaced by trees. The commercial buildings currently in the game are too small and ugly to fit in well with the map. The map still plays well, and with more trees, it makes the map seem bigger, even though it's already huge.
     
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  5. DoullPepper

    DoullPepper
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    BeamNG Team

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    This map seem realistic. It's a good job!;)
     
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  6. Vinh

    Vinh
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    Use more other assets. Those one u used are original ones and are to generic. Spice up the map with custom objects
     
    • Like Like x 1
  7. Binkey

    Binkey
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    I have no idea how to model, but changing the houses in a future update is definitely a possibility. :)
    --- Post updated ---
    The map was taken down due to "offensive" writing on the terrain. I wont reupload until the next version is ready, so thanks to everyone for the feedback and responses.
    Also, it wasn't #GAY, it was #QAY, me and my friends Rocket League team.
     
  8. Carbender

    Carbender
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    Found a bug -Piece of grid found on the middle of the island in the lake/pound.
    screenshot_00133.png

    Also I'd recommend (if you can) creating a version of the map with 50%ish less trees for people with lower grade PCs. Now i don't know if somethings acting up with my Computer or if your map is just too huge but I'm getting 15-17 FPS (Which is utter trash to play on) on Normal settings and i have a GTX 765m with an i7-4700HQ @ 2.40Ghz which should run BeamNG decently, right?
     
  9. Binkey

    Binkey
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    Thanks for letting me know about the grid. I can make a version with reduced vegetation as well when I finish with the next version.
     
  10. burilkovdeni

    burilkovdeni
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    20160330210032_1.jpg 20160330211548_1.jpg < both of these are heavy bumps.

    The rest of this map is very well made.
     
    #30 burilkovdeni, Apr 5, 2016
    Last edited: Apr 5, 2016
  11. Aboroath

    Aboroath
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    I'm getting the same FPS with my specs.

    Binkey I'm curious...you using the T3D editor tools to smooth your roads?
     
  12. Binkey

    Binkey
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    Yeah, was I not supposed to?
     
  13. Funky7Monkey

    Funky7Monkey
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    There is some grid around this dirt area. I honestly have no idea where on the map it is, so I hope I zoomed out enough.
    screenshot_00007.png
     
  14. Binkey

    Binkey
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    Thanks for the grid report! I will update it in my mater version! :)
     
  15. Aboroath

    Aboroath
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    I was just curious because they're pretty damn good for those tools!...seriously. A lot of work
    to get them even close to what you've done so far. I have an area in BH2 where two roads
    intersect and I spaced fixing it in World Machine, using Torque tools to smooth it out and it's
    a bitch. Doing an entire map like that, even starting with a relatively flat one, would make me blow
    my brains out:p.
     
  16. Binkey

    Binkey
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    Thanks Aboroath, means a lot to me. :)
     
  17. Hubmaker

    Hubmaker
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    BLINKEY!!! PLEASE ADD A CAR DEALERSHIP!!!!! Would be perfect for roleplaying ;)
    (PS: This is the best BeamNG.drive map i've ever seen!)
     
  18. Binkey

    Binkey
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    Thanks for the complement! In the real 100 Mile house, there is a car dealership, so hopefully the next update there will be!
     
  19. Sagarci

    Sagarci
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    upload_2016-4-6_21-13-12.png
    Put in in this patch of dirt.
    (Sorry Funky7Monkey for taking your picture)
     
  20. Binkey

    Binkey
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    Sorry sir, it's going to be put where it is in real life, there are a lot of trees that are currently in place of the actual town.
     
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