1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

0.6.1.0 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Jul 22, 2016.

Thread Status:
Not open for further replies.
  1. wrinkle345

    wrinkle345
    Expand Collapse

    Joined:
    Jul 2, 2015
    Messages:
    546
    Covet's spoiler has some type of "wiggle" motion happening towards it's middle. Going through beam debug modes it looks like some spoiler beams are breaking at spawn.
     
  2. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    MODS. Use SAFE MODE before reporting, the T-series works fine on a vanilla game.
    If SAFE MODE does not help, use CLEAR CACHE.

    And triple check you have no mods installed in weird placed.

    Zoom In/Out keys controls the FOV in the interior camera.
    The more you zoom out, the higher the FOV, the more the distorted the view.
    Check to what key you have binded (Zoom IN/OUT) and make sure the key is not faulty.

    Try to clear your cache.
    Or maybe a clean reinstall (incase some of your files are corrupted).

    Do not use SAFE MODE to work on mods? It's meant only for 'testing', not to be used for normal usage.
     
    • Like Like x 1
  3. ktheminecraftfan

    ktheminecraftfan
    Expand Collapse

    Joined:
    Mar 14, 2014
    Messages:
    2,103
    Never mind i found out a way around my problem, I just put my mods in the BeamNG folder in my documents and mods i'm working on in a vehicles folder of levels folder, Its not ideal but it works.
     
  4. Drivver

    Drivver
    Expand Collapse

    Joined:
    May 1, 2015
    Messages:
    233
    While doing IIHS underride tests I saw a cosmetic bug:

    There are 2 settings for the same axle tires pressure, they are linked. As I said cosmetic thing.

    Btw. Randolph did a good job on that trailer no need improvements because test result is always "passed".

    @Edit
    but seriously, funky mesh glitch stuff :D look at the under ride guard

     
    #204 Drivver, Jul 25, 2016
    Last edited: Jul 25, 2016
    • Like Like x 2
  5. Ukkone...

    Ukkone...
    Expand Collapse

    Joined:
    Aug 5, 2013
    Messages:
    96
    Nadeox1 Please don`t be mad/frustrated.:oops:
    Do i need to use the UI scale at 1920*1080 ? When it's disabled it seems to cause the menu to be very very slow? I play at 3840*2160 so that 1080p UI scale makes apps too big.
    Yesterday it worked fine for the while i played.
    Re-installed the game,cleared cache and no mods.
     
  6. RyvyLo

    RyvyLo
    Expand Collapse

    Joined:
    May 15, 2014
    Messages:
    438
    Great update ! It's really fun to play with, and the new attachement system is great !

    Here's the only bug I noticed so far
    screenshot_00222.png screenshot_00223.png screenshot_00224.png
     
  7. nooberke

    nooberke
    Expand Collapse

    Joined:
    Aug 25, 2013
    Messages:
    4
    Didn't have time to do a lot of research yet but since the new update I have to put UI scalling option on 1920x1080 in order to get the menu working, since I use a 2560x1440 display this looks really bad and unsharpen...if it only where the menu it wasn't such of a problem but also the apps/gauges are really big and unsharpen now

    Would be great if you guys would make a working menu for higher resolution or introduce an option where you can only use UI scalling for the menu and seperate it from the apps/gauges

    Also steering seams really sensitive right now with my X360 controller, but I didn't take a look in the settings yet
     
  8. Spaceballs the Username

    Spaceballs the Username
    Expand Collapse

    Joined:
    Oct 13, 2015
    Messages:
    568
    I have a 1440p monitor and don't have this issue
     
  9. nooberke

    nooberke
    Expand Collapse

    Joined:
    Aug 25, 2013
    Messages:
    4
    With UI scalling on or off?
     
  10. Spaceballs the Username

    Spaceballs the Username
    Expand Collapse

    Joined:
    Oct 13, 2015
    Messages:
    568
    I don't have any UI scaling AFAIK. Its whatever the default setting is for the game
     
  11. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    So it's on, at 1920x1080. That's the default option.
     
    • Like Like x 1
  12. bogdan_93rus

    bogdan_93rus
    Expand Collapse

    Joined:
    Aug 14, 2014
    Messages:
    121
    ETK I-Series has a small bug with textures headlights
     

    Attached Files:

    • 25252554525325235.gif
    #212 bogdan_93rus, Jul 25, 2016
    Last edited: Jul 25, 2016
  13. torsion

    torsion
    Expand Collapse

    Joined:
    May 31, 2015
    Messages:
    1,600
    The good: Changes have been made to the groundmodel and it how behaves the same as it did prior to the v0.5.3 update. I'm really glad, thanks! The 'meh': These changes were not included in the changelog. :-(
     
  14. MrAngry

    MrAngry
    Expand Collapse

    Joined:
    Sep 5, 2013
    Messages:
    612
    I noticed while browsing the vehicle selector that there are missing years of production in the overview tab, is this intentional or just missed out?
     
    • Like Like x 1
  15. Sagarci

    Sagarci
    Expand Collapse

    Joined:
    Sep 12, 2015
    Messages:
    881
    I found a bug with the Beam Navigator, when you take off the glass on a car, and select the beam navigator, it will stick on to the air, like its stuck on to the non existent glass.
    screenshot_00022.png
     
  16. torsion

    torsion
    Expand Collapse

    Joined:
    May 31, 2015
    Messages:
    1,600
    Thanks for this information. I didn't understand at first and had to read it twice! In Steam I used "SET LAUNCH OPTIONS..." to add "-nolauncher" and now I have no launcher. :)
     
  17. CrashCarAlex

    CrashCarAlex
    Expand Collapse

    Joined:
    Dec 20, 2015
    Messages:
    311
    Is this supposed to happen in replay?
    I didn't even crash yet. The window in the front is cracked:
    20160725131527_1.jpg
    When I did crash..:
    20160725131540_1.jpg
    I looked up:
    20160725131544_1.jpg
     
  18. CaptanW

    CaptanW
    Expand Collapse

    Joined:
    Aug 18, 2014
    Messages:
    1,095
    AMAZING. Here is the video i made that took me like 3 days. After about 30 secs it get REALLY good. Also i found out how to drive around in the garage.
     
  19. NismoR35

    NismoR35
    Expand Collapse

    Joined:
    Aug 2, 2013
    Messages:
    565
    So I checked with the keys that were binded with zoom in/out they worked as before, I cleared cache again by deleting the whole folder and it actually fixed whatever was causing the interior camera to act oddly. So that's solves it.
     
  20. yolo-phil

    yolo-phil
    Expand Collapse

    Joined:
    Dec 28, 2014
    Messages:
    201
    I made this:


    (first Video i made like this pls donĀ“t kill me because of bad cuts no music and no mega dank special effects)
     
    • Like Like x 1
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice