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0.39 Discussion Thread

Discussion in 'General Discussion' started by Fluffy Panda, Jul 29, 2026.

  1. CrashHavenBNG

    CrashHavenBNG
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    Well you can’t remove them normally
     
  2. r3eckon

    r3eckon
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    That's what I meant when I said I know this isn't intended vanilla behavior. I'm suggesting that change guessing (and hoping) that it will become possible without mods, considering the fact that night gameplay is now enjoyable and that even though it's not intended behavior the removal of lamps still has an effect... it's not too far fetched to assume this might be a thing sooner or later. And I don't think it's such a complex change, at least not from what I can tell. Main issue is that afaik the glowmap material for headlights has no distinction between left or right so they would at least have to be separated, then it's just a matter of an extra multiplier in the custom electrics values used by the glowmap that's at 1 if there's a lamp and 0 if there isn't.
     
  3. Shojii

    Shojii
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    Sorry if im a bit late, but ive just done what you and the person before told me to do. I dont know much about PCs, so im not too good at doing the more deep stuff. I recreated what happened which made the crash and it gave me this. Do you know what I should do now? How do i also send it to the devs? Thanks
     

    Attached Files:

    • Screenshot2026-09-05173358.png
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  4. faelnor

    faelnor
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    Not sure where to report such a low impact issue, hopefully someone from the company reads this thread: beam.ng 0.39 is repeatedly sending queries for the www.beamng.invalid domain, about 500 requests in 30 minutes, so not enough that I would call it spamming but would be nice to avoid polluting DNS logs :)

    Cheers, love the new update, it runs wayyyyyyy faster on my old PC.
     
    • Like Like x 3
  5. SpaceGood

    SpaceGood
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    All vehicle bugs, inconsistencies, and deformation/durability issues that remain in 0.39.
    A little late this time around since I post this every major update, and I am happy to report that a ton of issues have been resolved, although some still remain.
    Everything tested in safe mode beforehand

    Bruckell Bastion
    • Front wheel axle connections are extremely weak. The front wheels fall off on any harsh bump like a suspension test.

    Bruckell LeGran

    • Rear quarter glass, and rear door glass needs to be strengthened on both sedan and wagon body styles. I checked the Jbeam for the Wagon glass a while ago and it's most likely due to a missing beamStrength value, probably overlooked after the roof strength got updated.
    • The dashboard lights still use both the period-accurate warning lights, along with the modern generic lights as well for some reason.
    • When using the sport intake on the 3.3 V6, the lettering on the intake says 3800 instead of 3300. This applies to the Wendover as well.

    Bruckell Moonhawk

    • Driveshaft still breaks in a 15 mph collision and is extremely fragile

    Cherrier Ardente

    • Comfort 190dQ (DCT) config has mismatched final drives
    • Radiator is extremely strong in front end collisions

    Cherrier Vivace/Tograc

    • Front doors become severely misaligned with a regular front impact, very weird for a modern vehicle. This is an issue since 0.28

    Civetta Scintilla

    • GTs and GTx configs use the wrong ECU. They should all use the sport ECU instead of the stock one as indicated by the description. Either that, or the description should change to not say "higher revving engine".

    ETK 800-Series

    • 846tt 310d (A) config uses the wrong torque converter. The rest of the diesel configs were fixed besides this one config, which should use the diesel torque converter.

    Gavril Bluebuck

    • Tie rods snap too easily on heavier landings where the other muscle cars would not snap them. It definitely seems weaker than intended.

    Gavril D-Series

    • D15 Crawler Crew Cab (A) config is labeled having a gasoline fuel type when it’s a diesel. All the stats also seem wrong for it.

    Gavril Grand Marshal

    • The windshield is too fragile and needs to be strengthened on both the sedan and limo. Backlight is also pretty fragile only on the sedan for some reason.

    Gavril Roamer

    • Hood and trunk latches are a bit too weak and open up on a small bumps and both fly off too easily in bigger collisions

    Gavril T/TC-Series

    • Half of the configurations do not display the low air pressure message. I can't seem to find a logical reason why some do display it, and some don't.
    • The radiator can fall off without getting damaged in crashes

    Hirochi Sunburst

    • Windshield, backlight, and side windows are too fragile. Window frames need to be stronger on both sedan and wagon body styles atleast.

    Ibishu Hopper

    • All the windows and window frames need to be much stronger as they are way too fragile and break when off-roading normally.
     
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  6. idk_2401

    idk_2401
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    idk if it's suitable but Bastion has a door ajar light which doesn't work
     
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  7. Cookie Lambo

    Cookie Lambo
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    13
    Hello. Perhaps this problem has already been reported. When the headlights (high and low beams) are turned on, all the instrument panels in the cars become dark. At the same time, they are quite bright when the headlights are not turned on. At the same time, the analog instrument panels do not respond to turning on the lights at all. I tested this in Safe mode, without a single mod, and also cleared the cache and checked the integrity of the files. Nothing helped; maybe someone knows how to solve this problem.
     
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  8. idk_2401

    idk_2401
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    digital ones supposed to be like that, and in terms of analog ones, the sun just overpovers the backlight
     
  9. Cookie Lambo

    Cookie Lambo
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    Thank you for the information! But I think it’s still not convenient. The turn signals on analog instrument panels are almost invisible. Besides, this should not apply to the high‑beam flash button. Now, when you flash the high beam, the screen alternates between bright and dim, which is inconvenient. I think the developers should make this feature optional or at least give the option to choose the level of dimming. And, of course, they should fix the issue with the high‑beam flash key.
     
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  10. r_fostoria

    r_fostoria
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    Mar 19, 2016
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    I'd also add,

    1) The LeGran sport instrument cluster lost its automatic option, so on cars with sport cluster and column shifter there is no gear indicator.

    2) The Roamer's front doors become extremely wiggly right after they latch while being closed.
     
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  11. mimolli

    mimolli
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    this thing on the rear on the ibishu covet has only one side
    screenshot_2026-09-07_21-47-49.png screenshot_2026-09-07_21-47-52.png screenshot_2026-09-07_21-47-56.png
     
    • Like Like x 1
  12. CrashHavenBNG

    CrashHavenBNG
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    • Agree Agree x 1
  13. mimolli

    mimolli
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    i dont know the name of that thing
    its that thing between the rear fender and the trunk
     
  14. JZStudios

    JZStudios
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    Feb 23, 2016
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    I've got some nitpicks around the new lighting system;
    1. The little roof light/siren light on the Gavril T83 Long haul A. Looks bad and B. all the extra side lights... actually I think it just looks bad. I thought they were bugged and not shining correctly but I think the little side lights are impossibly catching reflections from the roof light.
    2. There's lights on the Johnson Valley short course track that project light on the world but aren't visually lit themselves, though this may be a soontm thing.
    3. I really don't like that off road vehicle lightbars are bound to the foglight button and not the lightbar button. Every other roof-mounted light uses the same keybind but the off-road vehicles. They should either be bound to high beams (since most off road vehicles don't have both) or bound to roof light, not fog light.
    4. The differential lock icon on the hud doesn't seem to update when using the keybind to change the diff settings.
    5. There's too many redundant keybinds. I haven't gotten into all the controls much ever, but a lot of them seem to do the same thing, or they do the same thing for too many instances. For example, I set a keybind to change drive mode and another to change ESC settings. Both keybinds do the same thing. There may be some cars that have separate controls, but it just makes it confusing when most of the time they do the same thing, but sometimes it's different.
     
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  15. cossi3

    cossi3
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    Have devs acknowledged this issue?
     
  16. Computeryze

    Computeryze
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    This might have already been reported, but the police lights on the Roamer make it impossible to see at night:
    Lights.png
     
  17. CrazyDrivaGSH99

    CrazyDrivaGSH99
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    Could you bring FSR3 support? Would be game changing!
     
  18. Watson inc.

    Watson inc.
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    I came here looking because I have the exact same issues; it's only post 0.39. It sucks because time trials is one of the main things I do in this game, I put certain cars head-to-head with each other on multiple tracks and it's a way I test mods.
    It happens both when selecting 1 lap from a default of 2, but ALSO selecting 2 laps from a default of 1 for me. In addition, it doesn't save the name of the car.
    I've done all the things it said to do like clearing the cache, launching in safe mode, and even reinstalling the game, yet this issue still persists. One thing I can note is that I went into a settings file and changed the max amount of recorded times from 50 to 100, perhaps that's interfering- I can't seem to find where that is anymore, though. Did you do the same?
    I also wish that they would bring back hovering over a completed run to see its thumbnail, that was a way I could tell each config apart quickly, but this is just a nitpick.
    This is my first time reporting a bug so I don't know if I'm supposed to make a new thread or post here.
     
  19. cossi3

    cossi3
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    Maybe I should add that I have no mods installed, I've cleared cache and verified files integrity, and my GPU drivers are up to date.
     
    #1319 cossi3, Sep 18, 2026
    Last edited: Sep 18, 2026
  20. shanie

    shanie
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    Dec 3, 2021
    Messages:
    70
    Searching for keybinds could use some improvement:

    1. Category titles should be searchable (last pic's search should return "Vehicle Specific")

    upload_2026-9-22_19-20-53.png

    upload_2026-9-22_19-21-0.png

    upload_2026-9-22_19-23-27.png

    2. Some kind of fuzzy matching would be nice, the word "layout" in my search should bring up these controls:

    upload_2026-9-22_19-30-3.png

    upload_2026-9-22_19-30-33.png

    Finally:

    The "Allow mods to spawn" option has been broken since 0.33. Please could this be looked into. The traffic spawning logic seems to have changed as of 0.35, and now half of my vehicles are the Gavril Vertex which is not helping performance. Thanks

    Details here: https://www.beamng.com/threads/0-33-discussion-thread.100378/page-27#post-1786326
     
    • Agree Agree x 1
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