RLS refers to Raceless' career overhaul, its a mod which, as the name suggests, overhauls the career mode
AH x,D no got no mods, just a couple automation cars. funny confusion then as im part of RLS - Rally Los Santos , a Gta rally server haha
Odd how my end i had no issues other then some odd photo mode glitch, where when i entered photo mode it likes to sent me half way ( camera ) across the map? I semi fixed it, just when i exit it, it says are you sure you want to exit, As seen here
Does anybody have a fix for the brake lights killing the game, My game runs perfect but when i press the brakes as soon as the lights come on it lags the game alot untill i let off of them --- Post updated --- and yes ive did a clean install and no mods all vanilla vehicles
this would only happen to me with some mods. However since you already reinstalled the game and have vanilla vehicles, what are your specs.
I know the auto exposure issues have been mentioned a whole lot but I just wanted to add my screenshot to the mix idk if this situation has been shown before, basically on a full moon night if the screen has too much pitch black hard shadows from objects blocking the moonlight the rest of the level is lit up as if it were day.
Is it just me, or does exposure compensation not work at all in the showroom? Tried both ends of the scale and nothing changed.
I absolutely get that, I'm honestly just confused that the lights that have been BRIGHTER before are now darker... :/ Also the actual illumination values don't seem to be affected by that change. I'll probably try to look into it and see if I can revise these mods myself
Anyone else having the issue of a BX with no paintjob applied turning red after a game reload? My preset is supposed to be white, and I basically have to fix it in the world editor every time I load the game.
*sigh of lost patience* so im still waiting for the ability to get 0.38 through steam version menu, the menu where 0.14 or 0.34 is
I found something in the common folder inside the "generic_mat_tex" including files named: "detail_perforated", "detail_scratches", "detail_smudge", "metal_floor", and "metal_steel". Maybe they could be used for something later on.
Since version 0.39, VR controllers have not been working correctly with dual-control functions—such as lifting tipper beds and flatbeds, sliding flatbeds (e.g., on tow trucks), or operating the WL 40's shovel and forks. When you activate a control using the VR headset controllers, it gets stuck in either the up or down position and never returns to the neutral (middle) position. I don't have that problem with the mouse; however, in VR, the mouse is unusable for vehicle controls—though it works perfectly fine with the menus.
Ardente sport and street rear bumper UVs are flipped. Verified in safe mode. (left to right: race, sport, street, skin-specific sponsor texture)