It didnt in 0.3 lol There was a post in community screenshots in 2013 telling people how to open them ill try to find it Edit found it “You can raise the lights on the Bolide if you want. Open the super_headlights.jbeam with notepad(located in the vehicles\super folder). Search for "//--TEMPORARY HEADLIGHT LATCH--" and comment out(//) " {"beamPrecompression":1}," so it looks like "// {"beamPrecompression":1},". Scroll down to the left headlight and do the same as before.”
Little update, Gonna start working on the 0.14 pack again soon as i have figured out how to fix one of the main issues. The 0.4 pack may be an issue for some time since half of the cars blow up and crash the game EDIT this is completely wrong
there are times in life were you question things, some can be good, some can be bad, but today its why the hell is this going so well @RobloxFan2 police car skin working lol
Are there any sounds that go with the vehicles? For example the first sounds of vehicles in the first versions, the sound that the Ibishu Covet had during version 0.4, or the sound that the Gavril D15 had during version 0.14.
If im understanding you correctly the 0.4 cars will have the same sounds as the the 0.3 cars, the 0.14 cars will have other sounds
And also, is there the old physics? The D15 was very solid and the Bolide was difficult to control. Is this currently in this mod?
The jbeam hasnt been modified, but the internal game physics have, the bolide is easy to lose control of and the d series is pretty stiff still as the jbeam hasnt been modified