1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

0.27 Discussion Thread

Discussion in 'General Discussion' started by Leeloo, Dec 13, 2022.

Thread Status:
Not open for further replies.
  1. Leo Zieger

    Leo Zieger
    Expand Collapse

    Joined:
    Jan 12, 2023
    Messages:
    828
    When you restart a time-trail ("retry" or "i") you can actually start before the countdown timer runs out, giving you a nearly 3 second advantage on the re-run.
     
  2. DontKnowWhy186

    DontKnowWhy186
    Expand Collapse

    Joined:
    Aug 2, 2022
    Messages:
    1,010
    You can only start the car, not set off for me.
     
  3. Leo Zieger

    Leo Zieger
    Expand Collapse

    Joined:
    Jan 12, 2023
    Messages:
    828
    Maybe it had something to do with the part selector (ctrl+w) because I made a lot of reruns after having changed setups. If you used the part selector before start, you sure can start before the timer runs down.
     
  4. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,480
    It has been a thing as long as I've owned this game, probably ever since they even added time trails
     
  5. Leo Zieger

    Leo Zieger
    Expand Collapse

    Joined:
    Jan 12, 2023
    Messages:
    828
    Okay then I was not wrong about it. Also, when resetting your car during a time-trial (with vehicle selector or after using parts selector), the "retry" or "i" doesn´t set you at the start of the time-trial, but on the last spawning (reset) point.
     
    #825 Leo Zieger, Feb 26, 2023
    Last edited: Feb 26, 2023
  6. CrashHard

    CrashHard
    Expand Collapse

    Joined:
    Aug 5, 2013
    Messages:
    1,615
    There seems to be a bug in the replay app, when you reload an replay after quitting then restarting the game again. the front wheel models (Rims) get all messed up. I have had this problem on the last two big game updates. It happens to all kind of different wheels as well.
    BeamNGReplayBug.jpg
     
    • Agree Agree x 2
  7. locualo

    locualo
    Expand Collapse

    Joined:
    Dec 8, 2021
    Messages:
    536
    BUG REPORT 1
    floating rocks in johnson valley, in the area of the mission to fetch the fuel cans for before the race

    BUG REPORT 2
    mission ''mountain hillclimb'' in small island spawns a sbr, where it should spawn a d-series as it is a offroad course

    BUG REPORT 3
    mission soccer pit 1 in grid map doesen't count how many balls you put in the pit, so it's always 0 stars
    mission soccer pit 2 the balls have too much drag resistance and you can't push them with enough force to the pit.

    the floating rocks are one location all pictures
    i tested the bugs in safe mode /without mods

    ¿how do i add pictures?
    i hope devs see this, today is sunday
    --- Post updated ---
     

    Attached Files:

    • FLOATINGROCKS.png
    • FLOATINGROCKS2.png
    • FLOATINGROCKS3.png
    • FLOATINGROCKS4.png
    • SMALLISLANDMOUNTAINCLIMBSBR2.png
    • SMALLISLANDMOUNTAINCLIMBSBR3.png
    #827 locualo, Feb 26, 2023
    Last edited: Feb 26, 2023
  8. BUHGANG

    BUHGANG
    Expand Collapse

    Joined:
    Nov 7, 2022
    Messages:
    58
    Since 0.27 I have had issues with modded vehicles, specifically regarding the quad and dual round/rectangle lights and that they are WHITE, before 0.27 I never had this issue and it still occurs after clearing cache, mods and making sure all game files exist. And it still happens with mods made after 0.27. Is this a known issue and is there a fix to this (other then suggesting to avoid all mods)?
     

    Attached Files:

    • Screenshot1271.png
    • Agree Agree x 1
  9. Carrythxd

    Carrythxd
    Expand Collapse

    Joined:
    Jan 19, 2013
    Messages:
    227
    On the Tograc & Vivace, the Widebody Front Right Fender option appears to be bugged out and causes a stretched out piece to poke through the underneath of the car

     
  10. SupremeDalek73

    SupremeDalek73
    Expand Collapse

    Joined:
    Sep 13, 2019
    Messages:
    294
    I just loaded up gridmap and the camera was at the 0,0,0 coordinates. Free camera is working but no vehicle cameras. Same issue with walking mode.
     
  11. Doge_guy

    Doge_guy
    Expand Collapse

    Joined:
    Jul 13, 2021
    Messages:
    198
    SP Rockbasher do not have license plate slot, It's normal; Then, License plate design slot shouldn't be removed i guess?
    Screenshot2023-02-24022843.jpg
     
  12. default0.0player

    default0.0player
    Expand Collapse

    Joined:
    Nov 30, 2018
    Messages:
    2,064
    Why the regen on the single motored Vivace E(300Nm) is much stronger than the regen on the dual motored eSBR 800(201Nm)?
     
  13. Matt_890s

    Matt_890s
    Expand Collapse

    Joined:
    Aug 10, 2021
    Messages:
    690
    Devs, please fix this.

    Whenever I run the thumbnail generator for any car, the camera almost always randomly gets stuck behind one config. When it does, the config name is not the same as the thumbnail name.

    For example, if the generator takes thumbnails of the "130b_m" and "150_track" configs for the Piccolina, but the camera gets stuck behind the 130B, the Corse will be incorrectly named "130b_m" and whatever config comes next will be incorrectly named "150_track" and so on. It gets very frustrating at times because I now spend half an hour trying to make thumbnails for one car.
     
  14. 2020CorollaXSE__

    2020CorollaXSE__
    Expand Collapse

    Joined:
    Dec 30, 2019
    Messages:
    179
    is anybody still having issues with West Coast USA having missing Traffic lights?
     
    • Agree Agree x 3
  15. Copunit12

    Copunit12
    Expand Collapse

    Joined:
    Jan 13, 2015
    Messages:
    502
    Known problem. Was caused by the hotfix. No fix at this time.
     
    • Like Like x 1
  16. CAVALCANTE

    CAVALCANTE
    Expand Collapse

    Joined:
    Dec 25, 2022
    Messages:
    2
    I have a problem with the drag tires. i desactivate all of my mods. i can't fix, someone can help me?
     
  17. stenyak

    stenyak
    Expand Collapse
    Programmer
    BeamNG Team

    Joined:
    Aug 6, 2012
    Messages:
    2,032
    Are you still getting this issue? If so, hear me out: when the issue happens, try to open a random youtube video in a random browser, and ensure it's playing. Pick a youtube video with animated imagery (so NOT the typical music video with a static image of the album cover).
    Does the framerate go back to normal? If you pause the youtube video, does it drop back down to 10-30fps around 1-4 seconds later?
     
  18. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,480
    Yeah it goes back to normal when I play the video, but pausing it doesn't break it again. I also found out that spamming the game icon on the task bar to minimize and maximize the window fast several times also fixes it. Weird.
     
    • Like Like x 1
  19. stenyak

    stenyak
    Expand Collapse
    Programmer
    BeamNG Team

    Joined:
    Aug 6, 2012
    Messages:
    2,032
    Does the monitor where you run BeamNG.drive support G-sync? If so, can you try disabling G-Sync (temporarily, as a test), and see if the issue is gone?
     
  20. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,480
    Can't even access the G-Sync menu on my end, it crashes the control panel. Something is definitely wrong there and I can't fix it.
     
    • Like Like x 1
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice