What's the problem exactly? اگه میخوای فارسی بنویس تا ببینم دقیقا چیه مشکلت، من که مشکلی تو نصب مد ها ندارم، راستی بازی رو از کجا دانلود کردی؟ شاید خراب بوده
I just noticed that: I went to the UTE and immediately zaspavnil tograc e electric car and it says no init on the instrument panel and there are no numbers on the speedometer,zaspavnil another car and then again it's all good, this is also a bug fix please --- Post updated --- I checked other maps , there is no such thing , so far only on UTAH --- Post updated --- now I went to Utah specifically on the track and turned on the camera from the 1st person in the pickup, then I chose tograc e and everything is fine,I went in again, did not turn on the camera from the 1st person, took tograc e and it appeared,pressed ctrl r everything worked,this is a bug, try this car too, the electric version of the crossover chericher tograc --- Post updated --- this bug is on the western highway in UTAH in other places there is no such thing
well, or created --- Post updated --- I don't think it's just me that's having problems, have you tried?
The Autobello Piccolina has leaking triangle properties from the rear windows, so when one of the windows breaks, it breaks all of the triangles in the interior and on roof accessories. I don't remember this happening in earlier updates, must be a newer oversight. Also idk if it's intentional but the Piccolina steering column is not perfectly in front of the center of the driver seat, it's like 10cm off to the right lol
Is it just me or has jungle rock island got increasingly harder to run update by update? I used to get 60-70 frames on jungle rock island but now it jumps from 50 to 40 and it feels like someone is constantly shaking you. Not sure if i just havent noticed it before but its pretty annoying.
The whole game is getting increasingly harder to run update by update. This is what happened to me: v0.21: Good fps with 3 cars on WCUSA v0.22: Tolerable fps with only 1 car in WCUSA v0.23: Under 20 fps with only 1 car on WCUSA with Simplified collisions physics So every map (and everything) should be harder to run compared with previous version
Well atleast im not the only one who is experiencing it. But someones gonna need to do something because its getting a bit out of hand.
The mod manager is getting very worse than ever; 1. Error with Mounting mods sometimes 2. Error with a new downloaded mod(s). After I go to the mods folder, Then I get WinRar Error about that mod corrupt when I was trying to open that mod's ZIP
Devs already acted as if they don't want to make the game easier to run, they just want to make to make it more real and more detailed. So inevitably the game is getting increasingly harder to run :/
Im just gonna wake up one day and open beamng and my entire countrys just gonna expload from the graphics stress lol
The Wendover Hillclimb first spawns with the AWD Sport Exhaust while it should have the AWD Race Exhaust, because it is a race car after all! edit 1: The same is also true of the Wendover Race and Rally versions! edit 2: The Bruckell LeGran Rally and Race versions may be spawning with the AWD Race Exhaust (as they would, because they both have the Independent Rear Suspension) but the LeGran Race spawns with the Stock Oil Pan instead of the Race Oil Pan.
This could MAYBE be intentional (but I doubt) if possibly the race exhaust combined with the engine setup of the hillclimb version modifies the torque curve in a way that it causes too much wheelspin so they might have used the sport one to prevent it. But idk this seems kinda far fetched lol
It indeed is too far fetched! All race cars in BeamNG have a race exhaust, so why does the Wendover Hillclimb (edit: and the Wendover Race and Rally) not have it?
everything is fine with me, I load the game as much as possible, I play with 12 traffic cars, and this is the maximum on small large maps and everything is fine even when I set everything to the maximum in dynamic reflections and the refresh rate to 6, then everything is fine.only the problem with the previously mentioned speedometer chericher hirochi esbr problem (they lag behind I'm talking about the speedometer from 1 person who is on the screen)everything is fine with a regular speedometer
It definitely depends on your rig. I left Beam for several years because my old computer was no longer capable of running it. Finally upgraded last year, got reasonable performance on high quality mode for a bit, but now I run constantly on medium quality. It's more of a sandbox and test platform than a game, so they're constantly pushing the limits. Luckily, there is at least one map maker who keeps pushing back, finding ways to make the game more efficient, maintaining quality while reducing demand. The next holy grail for efficiency should be the materials repository. That could reduce the size of every map by at least 50%. After that, asset loading and unloading on the fly, but that will need a major overhaul in basic functionality.