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0.19 Discussion thread | Use Safe Mode before reporting

Discussion in 'General Discussion' started by Nadeox1, Apr 5, 2020.

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  1. Kuukkeli

    Kuukkeli
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    not sure if this has been said before, but engine startup sound doesn't work after using the replay UI app.

    When you play your recorded clip and go back to normal game-play the engine startup sound doesn't work anymore.
     
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  2. den_chik

    den_chik
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    I don't have that issue. May be specific conditions leads to that?
     
  3. MC-H

    MC-H
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    Hi, Developers. I don't think this issue has been mentioned before, but there seems to be an issue with several vehicles' differentials. Basically all the diffs function correctly when it is still connected to the wheels on both sides. If an axle is to be broken on certain vehicles, then the diff's logic seems to be "invested". I don't know how to describe it. Here's a video of the glitch, recorded in safe mode. I'm not sure if this is an issue on my end as I expected this to be reported a while ago. If anyone is willing to replicate this, I'll be grateful. Thank you.

     
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  4. Youngtimer

    Youngtimer
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    screenshot_2020-06-16_14-37-49.png screenshot_2020-06-16_14-39-00.png
    Neither Vivace or Tograc are colorable. Cache cleared and all mods disabled.
     
  5. ClassicMike

    ClassicMike
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  6. Youngtimer

    Youngtimer
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    Curiosity is that all the skins work, and colors when they are applied.
     
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  7. ClassicMike

    ClassicMike
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    90mb update?
     
  8. Nadeox1

    Nadeox1
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  9. Stoat Muldoon

    Stoat Muldoon
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    BeamNG Team

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    Thanks for this report. It was an issue with break beams for the virtual axle shafts linking dually wheels together. There was also a similar issue with the solid front axle of the Pickup. The LeGran shown in your video is equipped with a limited slip differential so its behaviour is expected.

    The issue will be fixed in the next major game update. :)
     
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  10. JJscoobs

    JJscoobs
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    Awesome :oops:
     
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  11. MC-H

    MC-H
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    Thank you for your reply. I'm glad that this issue is getting fixed.

    I included the LeGran due to how it behaved differently compare to the Grand Marshall RS that was shown. Both have LSD, but the LeGran seems to get a lot more power to the undamaged side. The powertrain app on the LeGran also showed that more power is being delivered to the undamaged wheel, while the Grand Marshall RS had more power delivered to the damaged side. The powertrain app was included in the video.

    Thank you for your attention but please investigate this issue further.
     
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  12. Goosah

    Goosah
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    The Viscous LSD acts based on the difference in rotation speed from left and right. The Grand Marshal uses a torque sensitive LSD. If the wheel is removed, there isn't enough reaction torque to increase the locking effect. However in cases where both tires have some grip, the Grand Marshal LSD will be much more effective. So this behavior is intended.
     
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  13. MC-H

    MC-H
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    Thank you for the explanation! I was so confused as I didn't know very much about different LSDs. Sorry about that.
     
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  14. potwor12

    potwor12
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    I might just be an idiot, but can someone please drop me the link to this list of broken mods? Can't seem to find it anywhere
     
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  15. SuperAusten64

    SuperAusten64
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    Since about half of the D-Series configs now use the airbag steering wheel originally made for the Roamer, wouldn't it make more since to name them "Steering Wheel" and "Airbag Steering Wheel" instead of "D15 Steering Wheel" and "Roamer Steering Wheel," respectively? It seems this naming scheme is a carryover from a very old version of the game (pre D25 and D35, apparently) and it'd make since to update it.

    The 200BX, Hopper, LeGran, and Pessima all already use the "Steering Wheel"/"Airbag Steering Wheel" scheme. It's just the D-Series and Roamer that don't.
     
    • Agree Agree x 7
  16. EnjoyMyHItsYT

    EnjoyMyHItsYT
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    atleast my game doesnt crash anymore when a car spikes and destroys almost the whole world which is impossible.
     
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  17. JackCossack

    JackCossack
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    upload_2020-6-18_18-33-19.png
    The window crank on the Burnside's rear doors is not moved deep enough into them, and is thus disconnected from them.
     
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  18. LaDOT

    LaDOT
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    Jan 21, 2018
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    update: solved
    I had changed the memory from 8 +16 to 16 + 16 and things were all right since then
    so I think it was an dual channel symmetric mode issue


    ______________________________________________________
    Hello,
    I found my fps lower after getting the 0.19.4.2 or 0.19.4.1 update.
    And also, l noticed that the gpu was not at full load (about 80%-90%) while the graphics could not reach the refresh rate (80Hz´╝îvsync on).
    CPU: i7 - 9750h GPU1:gtx1650
    suggestions like cleaning the cache were done but have no effect
    I am very sure that the game can get 80fps weeks ago. :(
     
    #1018 LaDOT, Jun 18, 2020
    Last edited: Jun 20, 2020
  19. CTV

    CTV
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    Jun 19, 2020
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    Hi, Is it intended that modded and modified police vehicles cannot be used in police traffic chases?

    Situation 1 (Mod vehicles not working ):
    For example, when I used the Oldsmobile Regency pursuit vehicle, the AI traffic never misbehave and flee compared to using the default Grand Marshal police.
    On the other hand, if i crash into the oldsmobile police cars, they do not chase me and behave like regular traffic vehicles.


    For some reason, the stock police Mustang does chase me, but the ai never drives erratically and flee when I use it as the pursuit vehicle.

    Situation 2 (Modifying official vehicles no longer classifies them as a police vehicle)
    For instance, putting on a performance block or engine swapping the official police car seems to stop triggering the ai traffic to misbehave. This happened on both the grand marshal and the roamer.
     
  20. YeetMan

    YeetMan
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    Mar 16, 2020
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    I have a similar issue but instead the AI controls dont work and I cant activate the parking break
     
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