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0.19 Discussion thread | Use Safe Mode before reporting

Discussion in 'General Discussion' started by Nadeox1, Apr 5, 2020.

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  1. Enforcer_98

    Enforcer_98
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    The set of 4 rollers don't spawn properly. They spawn as a diagonal pair which do measure out to the closest cars' wheelbase but one diagonal pair are underground. the nodes for them are visible but they physically aren't there.
     

    Attached Files:

    • upload_2020-4-11_18-42-1.png
  2. fylhtq7779

    fylhtq7779
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    Dec 23, 2015
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    If you look at the tire tracks at a right angle, something strange happens
     
  3. TN R

    TN R
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    Aug 13, 2019
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    You need to spawn them in the partselector. This is normal
     
  4. mhikari

    mhikari
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    OK....I some how notice some thing.......this problem only happen at "traffic" mode
     
  5. AMDFreak2006

    AMDFreak2006
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    Aug 11, 2013
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    Thanks for the testing. I reinstalled the 0.3.8 version also again and found out you are totally right. I guess I must have played with a modded map back then or my memory about this is completely wrong :D

    Nonetheless it would be quite cool to make the Gridmap a bit bigger in terms of size. And since its perfectly possible to drive "over the edge" and continue driving, I see no issue in simply adding a texture!?
     
    #425 AMDFreak2006, Apr 11, 2020
    Last edited: Apr 11, 2020
  6. mamatari

    mamatari
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    Would it be possible to add hill start aid or automatic headlights on the recent cars like cherrier or ETK ?
     
    #426 mamatari, Apr 11, 2020
    Last edited: Apr 11, 2020
    • Like Like x 1
  7. Michaelflat

    Michaelflat
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    I'm not sure if it is just me but I find the vivace tograc very easy to damage the steering, you can be hammering it a bit too much and maybe hit a rock or bump and it will mess the tracking up quite a bit (where other cars would survive just fine).. this normally is ok to have off centre steering but it messes up the ESC,ending up in it constantly braking and you unable to accelerate... Rendering the car a bit useless.

    The simple answer to this is to be a bit more gentle with the car but in derby situations, I can imagine this car to be a bit useless.. In fairness I can't imagine the steering setup in real life to be strong either

    Also I take it you guys know that sport mode on DCT cherries doesn't work.. it's just the same as drive.
    *edit* it's improved, no longer do you get it whizzing to redline, it will function as normal Drive but relax a lot later, which is more like a normal car!
     
    #427 Michaelflat, Apr 11, 2020
    Last edited: Apr 11, 2020
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  8. AMDFreak2006

    AMDFreak2006
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    Depending on the camera angle (behind the illumination point of a light source), when the light source is turned on the first time, it shines trough the car for a short amount of time. after the first time, if the camera angle is stable, it won't happen again. But if you turn the camera to be in front of the light sources and repeat the turning again it happens again. The video explains it a lot better (pay attention to the rear lights shining through the hood at 13 seconds or the front lights in the trunk lid at 27 seconds.
    No mods installed, night time for better visibility, highest graphic settings selected.

    It seems that this error does not happen when the lowest graphic settings are applied, but starting with "Low" setting, the error happens.
    Maybe its an error with reflection calculation or an illumination problem in the renderer?

     

    Attached Files:

    #428 AMDFreak2006, Apr 11, 2020
    Last edited: Apr 11, 2020
    • Agree Agree x 1
  9. pinki

    pinki
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    How do I want to play with the new editor already, upload_2020-4-11_21-44-33.png it's a pity it's not all activated and where did the recording editor go? to record the route of the car and it went on it? And why not make it possible to use other objects from other maps :( ? I would add an excavator, and if just stupid folder "art" then the obects spawn but other textures break, can someone tell you how to transfer from Italy obects to gridmap.
     
  10. Mr_StickShift

    Mr_StickShift
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    May 11, 2019
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    I noticed that as well, seems quite weak on steering axles, maybe just because its french :p

    Jokes aside, yeah the steering does seem to like to become off centre quite easily even on small bumps, I was driving at around 60 on the updated Small Island, brushed a rock and i’m missing a wheel.
     
  11. den_chik

    den_chik
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    Dec 12, 2019
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    For some reason changing gearbox behavior by selecting in left options menu is not working. Modes don't change. But pressing "Q" button change the modes.
    --- Post updated ---
    By the way, Sunburst Hillclimb pulls left slighty. And SBR Hillclimb PULLS RIGHT seems even more then Vivaci. I don't know exact behavior in old version, but is fact now. (tested in safe mode only with keyboard)
     
    #431 den_chik, Apr 11, 2020
    Last edited: Apr 11, 2020
  12. Chat's7

    Chat's7
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    May 21, 2014
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    Hi!

    First of all, thank you very much for this impressive update!

    I noticed a problem with the Cherrier's shock absorbers. When you turn the wheels, a lot of things spin. Like the connecting rod, but also the shock absorber.

    You can see it on this screen, but also in debug mode with the "Normal" view for example ;)

    20200411150156_1.jpg

    I've make a short video to show you that
     
    #432 Chat's7, Apr 11, 2020
    Last edited: Apr 11, 2020
    • Informative Informative x 2
  13. TestaRossa

    TestaRossa
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    Banned

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    Aug 29, 2019
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    87
    The replay system is in dire need of a rework: the gauges (both analog and digital) and navigation system do not work, and the car vibrates a lot — especially during longer drives. Also, headlights sometimes keep blinking after being turned off/switched to high or low beams.
    This video was taken in Replay mode and shows all the described issues:

     
    • Agree Agree x 3
    • Informative Informative x 1
  14. phjnvr

    phjnvr
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    Apr 1, 2018
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    First of all, a big thank you to all the devs for their work.
    And now couple of things to fix: 1. Gendarmerie lightbar glows through the body of the FCV. 2. Not 0.19 specific but on the remastered maps with nighttime lighting it glows through vehicle bodies.
     

    Attached Files:

    • screenshot_2020-04-10_16-31-42.png
    • screenshot_2020-04-10_16-01-21.png
  15. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Next hotfix we will make them more visible (and pretty)
    http://media-cdn.beamng.com/zj04fgY1TXWwSWEM

    This is a known issues on our ToDo, the flares are not occluded by the car.
     
    • Like Like x 4
    • Informative Informative x 2
    • Agree Agree x 1
  16. vidderus

    vidderus
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    Sep 1, 2019
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    128
    The h25 long wheelbase says plsu instead of plus.
     
  17. robert357

    robert357
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    Mar 15, 2016
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    572
    LeGran have shining plate holder. I think before has just plastic one.

    screenshot_2020-04-11_16-21-55.png
     
  18. Deleted member 337571

    Deleted member 337571
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    Guest

    I don't know what it is
     
  19. _Diamond_Coal_

    _Diamond_Coal_
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    Apr 5, 2019
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    This was in 0.18, maybe even earlier
     
  20. Mr_StickShift

    Mr_StickShift
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    May 11, 2019
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    That is the brake drum I believe (or the axle housing) probably got a conflicting mod or it is a beamNG issue
     
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