Separate names with a comma.
Backstory: The Roat Cardinal was the first ever "supercar" I made in Automation, back in December 2018. Unfortunately, that car has been lost to...
0.31.X compatible. This mod make possible EUDM lights for 200BX. Made mostly for the config pack. Mod dependencies: - "200BX Custom Bodyworks"...
The Gargoyle was the first entry to the newly emerging affordable, low horsepower sports car market by the British performance brand, Constrictor....
This is a car made for the Japanese market. The Ibishu Ikigai is your average tiny city car. It has a small i3 FWD engine, 2 row seating, and 90s...
0.31.X compatible. (Works on 0.32+ but only with "coupe" vehicle). You asked, I do. Campaign friendly, autogenerated statistics, vanilla-like. All...
This is only one out of eight cars I have made. I have to release them over multiple days because of BeamNG's 'no more than 3 mods in 24 hours'...
This will be a continuosly expanded collection of cars from the light sportscar manufacturer Cisalpina, as the Automation campaign progresses on...
Most aspects of this vehicle and engine are accurate to the real life 2000 Mitsubishi Eclipse version GT. Only changes made is that the weight is...
This car is blend of Japanese and European 70s-80s styling, major inspirations for this car are Datsun Cherry from 1980 and Opel Kadett C from...
[ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
This is a collection of the Might Motors sportscar model, the Godwit, over time. The cars are coming from my Automation Campaign Let's Play series...
[ATTACH] Just a simple 519 HP (7791 CC) V10 Super Car with a top speed of 166 mph (267 kmh). A very quickly designed interior and an engine bay...
Lore: In the early 1920s, a Japanese brand, カヤラ・ビークル・カンパニー (Kayara Vehicles Co.) merged with a popular Chinese brand named 新宗汽車和飛機(Shinjong Cars...
[ATTACH] This is my first public automation mod, born after a sudden urge to make some monster v16 engine. After the engine is done, I thought it...