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Running in walking mode is actually decently fast, low fov and lack of view bobbing and footstep sfx might contribute to it feeling slow.
No, i just felt like typing all of that in this thread specifically, just to tease the op.
To find true happiness, one must not get heated up by a mear shitpost. The nature of shitposting is that of humility, humor and creativity....
The slowmotion cinematic camera has been in the game since forever now, the old Utah map had some locations you can jump from and it would trigger...
Having a transitional maps (highways) or simply having locations which can be used to traverse between maps (seaports, airports,ect) would be more...
Well not just crashing car, the game can be used for anything vehicle related: driving, racing, cargo shipping and things like that.
So, the cops arrest you, you teleport into their car, they drive you to the police station, they kick you out of the car, your car respawn near...
And where would it respawn ?
Where would the polices take you and what would happen to your car ?
And then they drive you to a pub and have an alchoholic filled bar fight ? Whoever wins escapes with their life. Tbh, i don't see this as viable...
I think sometime the Devs make scenarios that features things like: racing, police chase, delivery, ect as a proof of concept for things they want...
The main reason why you can't enter the caravan is because the 'player vehicle', the physical representation of the player is enormous, like '2...
If you are using sport tires like i always do, then the stock race suspension is actually too stiff. Like atv_123 said, try fiddling around with...
How's your suspension setup ? There might be something wrong with it.