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Sorry for the huge delay in this update. I pretty much lost all desire to work Beamng mods over the past month and while I do not want to promise...
How would they not apply? I guess I may not fully understand how a pushrod suspension would functionally differ from a double wishbone aside from...
I guess my question would be, why jbeam the suspension if you aren't using it? I understand that the nodes are extremely light and only really...
Then you are misinterpreting what I am saying. The suspension articulation should be different between a standard double wishbone and a pushrod....
You could remove the pushrods and the suspension will behave in the exact same way, minus the missing swaybars. I tried this and got nearly...
Something I realized while looking at the jbeam is that this is not pushrod suspension and is instead a simple double wishbone on the front and...
Agreed. Even at 0 tread coefficient, tires seem to have way too much grip on dirt. This is made even more apparent with tires that have friction...
Since I have been working on it more regularly, I have also been working on a few things that have bothered me. These include the tires twisting,...
[ATTACH] This is a fairly simple mod to add the 3.5L V6 from a 2014 Honda Odyssey and related powertrain parts. The only custom mesh is the tires...
Sorry for the long radio silence on this as I got kind of burnt out on beamng altogether. I am still working on the kart, albeit a bit more slowly...
Had a bunch of silence on this one as I focused on other projects while brainstorming the floppiness. I am getting closer, but I am not happy with...
Aaaaand update is uploaded! I managed to finish the road markings earlier than expected, so I figured I'd get it up here. It is located on the op.
Back again with another small-ish update on the progress. I have most of the road markings done for the umc to hill climb road and am now working...
I don't have the update in quite yet, but it will be soon. However, I do appreciate it!
I have the hill climb area in a state that I will consider completed for now. Before I upload the next update, I want to first finish the road to...
There are some of them in the gridmap files. I pull from there for my maps.
Got a bit more work done. The bridge took a lot longer than I expected, but I think it was worth the effort. I decided to make each of the...
Again not much in the way of obvious changes. I mostly reworked map group organization and redid the large cliff face again. I also finished up...
There's not too much to show in the way of progress today since most of the changes are more fine details. I am focusing on completing the hill...
Thanks for the feedback! That first jump required pinpoint speed and aiming before the bridge