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I see the car lights are disabled in replays now. Is it planned to implement this again, when the flickering light bug is fixed (from earlier...
It is editable. just click on any of the other materials and paint over the red areas. set the brush to max size and it can be done quickly. And...
If you want it fixed. You have to paint it in the world editor. Its not completed. I add stuff ones in a while.
Is it possible to have an option to add more than one car at a time in the car menu. (Like Holding Ctrl and clicking to mark more cars) That would...
I know this is a big ask. A better way of handling parts that detach from the car, getting rid of the jittery/shaky parts. It really take you out...
Im sorry for the delay. was a lot to update on this one. But the CH Dummy 2.0 is now updated for the 0.33 game version. All links updated
Wow. This turned out great man. Very catchy song.
I hope to get back to all my car mods in the future. but so much is changing with how the cars are put together, parts groupings, and they keep...
Look at all the options coming up when you click on one of the triggers, (all the settings to the side of the editor window) click in the...
I use trigger boxes to set the speed for different part of the roads. go into the world editor, and search for "trigger" then just delete them all.
Have worked a bit on the hopper and dummy, to get it to not get stuck so easy. [ATTACH] All Links/Store pages updated - Updated Pigeon Body -...
would you mind telling what car/ cars this is happening too? So I can have a look at it :) Thank you kindly. And even without seatbelts I do have...
Thank you for keeping us in the loop, and under the hood work is very appreciated. You all are doing a fantastic job, love this game so much :D -...
Yes it can, just remove the seat belts :) And they will fall out in bigger impacts if the doors opens :)
It is being worked on :)
Used to be 2-3 maybe. But I have enough just keeping it updated for the normal cars. Sorry, don't think any of them work anymore.
is the semi not working for you ? --- Post updated --- Im terrible sorry. I must have mixed up the files. all links/stores should be updated now....
I just do not get this. it works fine for most people. where did you buy/get the mod from? --- Post updated --- Yes I do not change the zip name....
In the world editor, the decal road tool is having some issues. The overObjects setting do not detect meshes anymore. And you can`t move the nodes...
I would like to see more love given to the replay system, - buggy mesh separation (lot of stretching when wheels, radiators and engines come...