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Thanks for the tip. I gave your solution a try but seemed to experience the same issue. However, in testing it out I did discover a very solid...
It is a little difficult to see, but if you look closely you will see red lines coming out of the front of both vehicles on screen. [ATTACH] These...
Hello, Using a vehicle Lua script, I am trying to find a world coordinate relative to a vehicle's position and orientation. The goal is that when...
I am making it generic enough that it could easily be applied to any vehicle.
It uses raycasting for the static environment and some fancy game engine magic to see other vehicles.
inb4 "the textures and configs are still broken" Just a reminder that you may need to clear your cache after the update gets approved ;)
[MEDIA] This video showcases a proof of concept demo of an in-game collision detection and avoidance system on the ETK800 vehicle. The system is...
Awesome work! The official update is now pending approval. [ATTACH] [ATTACH]
All credit for this update goes to DaddelZeit. Please be sure to show them some love for their work resurrecting this mod once again! This update...
[ATTACH] [ATTACH] [ATTACH] Fire vs Water
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[ATTACH] Just needs a little love and band-aids.
Nvm, I figured it out.
This must be a tricky question.. :p
I've noticed within the BeamNG.research page that it is possible to extract vehicle sensor and image data and send back to the vehicle control...
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I am not updating or maintaining the instructions anymore. They are old and outdated. Sorry for the inconvenience.
"You got a ticket" [ATTACH]