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But why would we need more 60s cars? We have tons of them to go around. There's no variety if this game is 90% pre 1980s vehicles.
I highly doubt it's going to be another 60s-80s car. As we already have too many of them.
Is it just me, or does the fire look a bit different. Will it actually emit light now?
Maybe we’re overthinking. Because it’s just an I Series.
Can't be an automation engine. They sound pretty different and less crispy.
That is cool, but what if we could save presets for the kind of traffic we want?
Mundane traffic cars work perfect in a game like this. This isn't Forza.
For everyone saying airbags would be useless because there's nobody in the car.. Airbags are a part of the car, just like other safety features...
You all treat modders like they're your personal slaves. Let me let you in on a little secret.. They have lives.
Because it decides to steer to the right really hard with the solid axle suspension which makes it absolute hell to use.. Not only that, it isn't...
A lot of wasted space on West Coast USA. Although it's a fun map, the race track takes up wayyy too much space. It's almost the size of the city.
Yeah I do prefer older cars myself, but this thread loves circlejerking about how bad modern cars and how older cars are superior. :rolleyes:
What is with the modern car bad stuff lol
Yeah, here in Kentucky I see a lot of abandoned cars. Definitely check out Somerset, it's the "car cruise capital of Kentucky". Lots of nice cars...
What if the new car they're referring to is the new hopper rock crawler?
Probably not.
I wonder if the car is French..
I'm really wondering what this new car is going to be. BeamNG has covered a lot of cars, and I'm not sure which other there is to do aside from a...
Program Files x86 -> Steam -> steamapps -> common -> BeamNG -> Content -> Vehicles -> Fullsize -> vehicles -> fullsize -> fullsize_c.dds I...