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well it sounds like the holdup is bugs, which can be hard to deal with and predict. They could have had it planed for tuesday, fixed a bug, and in...
I mean, the definition of 'leak' is information that is not supposed to be out, getting out... so I dont think any of the leaks were intentional...
Well yeah im assuming at this point the build is feature complete, its now just bugfixing and any really tiny things. Plus usually this stuff is...
It could be a mix, like how whybeare did(does?) those update videos. Get the update video ready on this build or something so when the time comes...
Since I screwed up my last post, let me try this again xD Interesting thing to note about this, this creator branch build is quite close to...
the little arrows on the right of 'Creator_Branch' and 'QA_Stable' mean its up to date with the public branch... so basically nothing useful....
you are a robot? MORE ADVANCED SELF DRIVING VEHICLES IN BEAMNG CONFIRMED OIAWDWAHD There did it so no one else can.
y'all really like to get on CK huh? when is the 'CK breathed, breathing confirmed for next update' post coming, not everything a dev does is...
No thats not how it works at all... Raytracing is expensive af and would cut off basically anyone before 1000 series. But reflection probes have...
If beamng does updates similar to some previous production stuff I have done, they probably had the videos planned around the time they knew what...
Looking at this makes me worry a bit about environment pbr stuff, like the ground is reflecting the sky like there is no structures around it....
The crate has no internal model at the moment, so my guess is an old rendering test leftover. Maybe checking that it ends up rectangular like they...
PBR does not inherently allow that. iridescent is a shader effect due to how it reacts to light being different then just 'light comes in,...
I dont think people here fully understand what global illumination is and how most games do it these days. Global illumination is all about how...
Depends on your bottleneck. If its a heavy GPU one it might be a bit, but if your CPU is limited it would be 0.
Yes I know how it sounds, and I may be wrong, but it does seem like it means 360 lighting source in the sense of lighting specular. Previously...
no, its using the dynamic reflection map as the cubemap for reflection for other objects, like the tires and probably the car internals as well....
I had nothing better to do and it can be an interesting comparison showing just how much PBR changes reflections so, here is me using my hacked in...
NOW pbr is confirmed :P Cant wait to see if I can hack this to work on models too. Thats gunna be some fun. (assuming support isnt there already...
either gotta learn how to read dissasembled code in ghidra/ida and find the build strings, change them, and set the check lengths to match the new...