Separate names with a comma.
I can only make the feature work at all because I set up my plates mod with stuff like this in mind, with how this one's done its simply not...
Traffic versions have the light materials remade and set up differently to be as optimised as possible, and are all PBR as a result and therefore...
They were a mess and a pain to maintain the groups for, that should be getting fixed and reworked on the official end sometime soon if all goes to...
More cars are always planned, and japanese cars specifically is the largest category of things I want to add :) The Sienta is on that list and so...
I won't be adding any police cars, I'm not personally interested in them but most importantly I experimented with this for the previous yakuza...
More cars like that are planned, though I can't guarantee an alphard specifically for example will come soon since it'd be a ton of annoying work...
Finally got the Japanese group to a point where I think it's releasable so it's out now (amongst a bunch of other fixes and additions). Download...
I use hacked up versions of the vehicle group files that aren't compatible with the standard stuff and need to be done in specific ways to get it...
This should work fine, not sure why it wouldn't. could you upload the latest beamng.log files from the 0.35 folder and give any extra info on any...
Try with standard maps, this is probably an issue with modded maps not having any ai roads set up Never heard of this and shouldn't be possible,...
Works perfectly fine here, would be useful if you actually described the issue so I can even attempt to help
Sounds like an issue with your game, this mod doesn't and cannot touch the actual code for the ai driving at all.
I think it'd be technically possible but probably won't happen, they're very arcadish to the point where they probably wouldn't be much fun in...
It just uses the delete all other vehicles functionality, should be the same as the stock traffic tool since thats where I grabbed the calls from....
It still works perfectly fine for me and nothing should have changed in that regard so I'm not sure what could be the issue, only possible fix...
Yakuza 5 has multiple unique city maps not found in other games in the series, those being set in Fukuoka, Nagoya and Sapporo in Japan. Usually I...
New one released, the aforementioned Yakuza 5 parking area map. [IMG] Has custom PBR converted materials (thanks @Car_Killer), night lighting and...
Just posted an update, no new content but has an updated spawning system that solves ram leaking issues as well as fixing hackjobs that could...
Yeah but they're not priority atm, I'm not sure how well the AI can drive them and large amounts of them I can easily see clogging up roads pretty...
Yeah unfortunately you simply don't have enough dedicated vram to be running this sort of map, anything ported is much more vram intensive than a...