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Thank you for the feedback, glad your liking it. General release will bring a bunch more sites to build. Also, Beta Features & Functionality...
Fine tuning of vehicle identification when at matz loading zones. Clarify blue dump zone used only for dump trucks.
Hi ...I'm assuming your not getting your code to run at all yet from the sounds of it? From your description it feels like your over complexing...
Builderz is a freeroam extension mod that adds fun and entertaining features to BeamNG.Drive that allow a player to raise (construct) buildings....
Hi ... good points; I'm not sure the pickup could realistically carry the weight of two pallets, or especially two cement blocks? It seems...
So the idea is that blue dump zones appear when you have a dump truck. For other matz like logs your able to pull into an Orange/yellow zone. I...
Good to hear! Also good to know, thanks.
Can you provide any more details. Are you seeing any red error messages? The mod runs cleanly on multiple computers I've tested. Can you disable...
Hi ... if you single click on the Forest Logging Pit in list of spawn sites, an orange arrow indicator will appear over your vehicle. It can help...
Got it! Thank you.
Scenery to break/move when hit by a speeding car. Trees should break. Even buildings/walls should dent. I know current response is 'impossible'...
Ok, silly newbie question, but how do I get the colored tag such as green BETA to appear beside my forum post related to my mod? For example,...
Fixed trailer identification, broken from BeamNG release 0.36 Rewrote vehicle identification to use parts specs rather than config names. Change...
This is a general discussion thread for Builderz mod, currently in beta. New 0.6 beta update! Added supprt for MD Series (MD70) logging truck...
Builderz for BeamNG.Drive. - BETA version Update 0.7.0 beta - 2025-12-08 Added new a new matz type: brickz Added new feature to allow current...
Thanks. I didn't understand how the config file was working in that regards. I'll have to settle with knowing that its a "md_series" (or whichever).
Hi ... I'm trying to determine both the jbeam name and the config_key on the players "default" vehicle. I already get these values this way ......
How are you getting the position of the vehicle being chased?
Hi, I want to use a SPHERE trigger however from my testing it appears to behave oddly. If you view a sphere trigger in editor you'll see it...