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Not sure if looking through 72 mods is the best thing I could do right now...
Found a bug in the new Cliff Ram mission in campaign. [ATTACH] [ATTACH] Tail lights have no texture, nor does the head lights.
Alrighty then.
None of the new features for me.
How does one update BeamNG through steam...?
Yaaaaay! Can't wait to test it out
Agreed, thank you very much Nadeox :)
Yeah I supposed that question was already asked. This is a very good question I'd also like to know the answer to, would be fun to use...
Compared to the Strato HMX 920, it's decent when it comes to crash physics, minus the fact that both crashes look similar while the X18 is going...
Alright, thank you very much for all the help :)
My 10th BeamNG Gif featuring the new Hirochi SBR4 Convertible :D [ATTACH]
Thanks so much! Finally works. One last question though: For skinning, is it okay to "draw" over the lines of the main vehicle outline? Not sure...
Explosions and fireballs are fun. [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]...
Nothing like throwing propane tanks off of skyscrapers on a Wednesday afternoon. [ATTACH]
Here you go:
70 degrees today, 103 tomorrow, California For The Win
Photo shopped images? Looks really realistic :) Made yet more gif's with a couple of custom made stripped drag cars going 300MPH and the ETK 6000...
Changed what you said to change in the material.cs file (Changed line 4 "SKINSAMPLE_YOURNAME to snowy_van_skin), still isn't working for me....
Yay Gymkhana in BeamNG [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
Do you mean to change SKINSAMPLE_YOURNAME in all of the materials.cs to a custom name? I'm confused...