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Some fixes and LED route advisors implementation. Changelog: Changed engine fan type and fan sound. Changed engine, exhaust and starter sounds...
A little bug fix. Changelog: Fixed don't working route advisors. Driver camera type changed, now it "dash" camera instead of "rider". Fixed...
If I remember correctly it make sense only if used ingame texture cooker or I am wrong? Well, technically highbeam(default in BeamNG) here is...
So... First beta release is here. ---------- Keep in mind - its beta version, and not all may works as it expected. Download:...
If I find a way how make model deformation better (especially in interior) - yes, it go to repo.
Three weeks progress. Openable doors added (needs some edits in main controller, but it works) [ATTACH] [ATTACH] Added interior lights, and...
And interior of course (some parts not jbeamed yet). [ATTACH] [ATTACH] [ATTACH]
Added glass, mirrors and skin support. [ATTACH] Also hood and emergency door openable added. [ATTACH] Next planned - more exterior parts (A/C...
Some progress in openable parts and head/rear lights. [ATTACH] [ATTACH] And glowmaps (not final view). [ATTACH] [ATTACH]
Mostly Jbeam issue, because for some reason I removed some nodes in front roof part (found it only now) and add misplaced (I rewrite it all...
Smth like this. [ATTACH] [ATTACH]
More progress. Good news - JBEAM is exist. Bad news - model deformation is bad (mostly model issue). [ATTACH] [ATTACH] [ATTACH]
Finally. Textures is complete. JBEAM is next. [ATTACH] [ATTACH] [ATTACH] And bonus renders. [ATTACH] [ATTACH] [ATTACH]
Dashboard progress (not sure about some warning lights, but I barely find any informations about it) [ATTACH] [ATTACH] Also Clarions things...
Progress at this moment: - Passenger part is completely textured. - Started driver place texturing. [ATTACH] [ATTACH] [ATTACH]
And head/rear light textures. Not final view, it be readjusted after bus convertation to BeamNG. [ATTACH] [ATTACH] [ATTACH]
Some exterior progress [ATTACH] And interior [ATTACH] [ATTACH]
Some progress. [ATTACH] [ATTACH] [ATTACH] Also added some decals on engine parts (some parts not textured because its old screens). [ATTACH]...
Some engine texturing progress. [ATTACH]
Don't panic - version for potato pc is planned. Height is same, but NSB is shorter (on 2m) and narrower (on 30cm). I think about it (because...