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I'm building a small town in the editor, but some textures are wrong. For example, I use concrete textures in sketchup, but when I import it to...
Thanks for the help, and yes, I am using sketchup 2014 make. I managed to make a low poly block with working collisions, so when I get the...
I did center it at the origin, but it still has the same problem with the height.
That sounds like a great idea! Thanks for the help, I will try it! - - - Updated - - - The low poly collision model works, but there is a new...
Glad you guys like it so far! I'm having a hard time to figure out the collision model though, and the model doesn't want to go at the height I...
I'm working on my home town, Protea Heights. I want to make it extremely accurate. So far I made an almost exact replica of the complex of flats I...
Because I used the same models I'm using for the game I'm busy developing. And My game will take place on foot, so I made interiors for those...
Yeah, I saw that video, and it worked when I imported just one building, but if I try to import the whole complex of flats, then it makes the game...
I worked long and hard on a sketchup model I made for a map I'm making in Beamng.Drive, but everytime I try to place it in the map, it makes the...