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Re: Freightliner FS65 School Bus Daaaaaamn, that's looking nice. Coming along pretty quickly too. Are you planning to model the interior to full...
That's Dry Rock Island, one of the default maps. The residential area can be found inland. The red blob towards the bottom left is my car, just...
Aha! I thought that initially, but I turned out to work. Those windows look slightly tinted. Did you change some of the other diffuses there?
Re: [WIP] [Terrain] Allegany Wow. Thanks for the map, having great fun driving around under the wooden bridge area in the valley. I'm an offroad...
Re: [WIP] [Terrain] Allegany Ooh. The map's looking pretty good from those screenshots. I look forward to playing on this map. Do you plan on...
It's a tad slow of a reply for you, but I'll show you how I do it. Head into the /BeamNG DRIVE/vehicles/<vehicleofyourchoice> folder, before...
I REGRET NOTHING [ATTACH]
All purchased and downloading it. Playing the techdemo while I wait.
Damn. The Twitch page has turned into a giant cluster-f. Seems like no-one can wait just a little longer for it. ----edit----- Links swiftly...
Oneeeee minute. Wiki is exciting in itself.
Just seven more minutes. Think I'll spend these last few minutes staring at the counter.
Having just remembered that 'Drive' will support the Occulus Rift, I have the sudden urge to begin saving for one. Among the other games it...
Once that's all together that'll be a beautifully powerful rig. What are you currently running on? And, Raiderfan, if it turns out as you said...
Sheeeeitt. Couldn't find another the same as this one, but seeing as it's been done before I could remove this if anyone likes, keep the forums a...
Well, I don't post here often (Yeah, like never). Buuuuut... How are you preparing yourself for the awesomeness of what we all assume will be...
Wow! If you were to place a few supporting struts from the cab to the chassis at the back it looks like it'd make a great stunt truck. BeamNG...
I could imagine the flex bodies on the large tyres being beautiful during jump/landings ect :D +1 on that idea