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Let's speculate about about the upcoming content for the 0.24! I was wondering if we would have a second part of this major update containing the...
Would be awesome if my current camera stayed when retrying a mission. [ATTACH]
Recovering a semi truck with a trailer connected makes it detach and not recover with it. [ATTACH]
Freaky found a way to check and resize the UI Apps by overlaying with the lower menu bar.
There's a bug since 0.23 that if you click to spawn the AI Traffic Normal too fast it spawns the AI Traffic with Police. [ATTACH]
Grass Density and Tiremarks settings always reset to 0.75 and 4000. [ATTACH]
Yeah because you gotta get used to it. It's essentially the same thing but they changed positions for some of the stuff.
Getting out of freeroam missions can lead to some bugs. Once I got stuck in mid air unable to change vehicle and such and this time I can't remove...
It feels more detailed.
Sneaky new car?
Hope it's all sorted out now and you have time for yourself :) Any plans on tweaking the mod? I suggest lowering the exposure during around 7 AM...
Third week in a row :(
Happy Birthday
There will be career mode, the physics would be near perfect, there will be new maps and new cars, better sounds, better graphics, better AI, new...
Then they added an unicycle and a bunch of props and interactable stuff.
Would be great to see a Car Tuning tutorial on BeamNG Documentation tutorial section giving advanced details and explanations of how to tune a car...
"no game create such advanced physics particles effect." I've seen one mod in Assetto Corsa capable of that.
Also take a look at the particles, specially on the collision between Bluebuck and Vivace. [IMG]
I gotta mention about the motion blur on this image. Is it photoshoped or perhaps a new feature?
Touge with some hairpins