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Did your two tests use different cars?
Shocker! You devs are too smart to pass it up. :)
What car? What modification?
This would be cool, but I think CPU power and the devs time should be focused on more important things (like they are) right now.
+1 I think this would be a really good thing! I was thinking about posting something like this. It's hard to slog through all the WIP posts (and...
YMMV = "Your mileage may vary".
It sounds pretty cool. I'm downloading it now.
Maps tax the GPU and physics tax the CPU. The performance boost with the race update for the physics will not help you run taxing maps. Looking...
I've got the newest top end 15" Retina MacBook Pro and I can run it on medium-high settings at ~30 FPS with multiple cars. Intel Quad core 2.6GHz...
Did you try updating with your firewall and antivirus temporarily disabled?
The wiki has a guide. I'd start by duplicating the standard Xbox inputmap and using it as your base. Just try changing the GUID for starters.
If someone who can't run it still buys it, yes, it'll be their fault, but if they complain it'll still create bad press (maybe less, but still).
To stop the pillarboxing or letterboxing (the black bars), pick the second highest resolution with the right aspect ratio for your display.
No problem! Have fun!
I have 1,048,576 times that max RAM. :P
Run the updater in [your user folder]/AppData/Local/BeamNG/BeamNG-DRIVE-0.3/update.exe.
The tricky part is the people who will stupidly complain and create bad press, will stupidly complain no matter how many warnings you put up.
You're saying all this stuff and you've only seen BeamNG running on a Mac once and you don't even know anything about the computer it was running...
You sure glossed over them, you said Bootcamp has driver bugs which it really doesn't and you didn't say anything about Wine being notoriously...
Because Wine has no bugs or compatibility issues, right... Just use Bootcamp, it'll run so much faster then Wine and I haven't had any driver bugs...